The IDEs we had 30 years ago ... and we lost
blogsystem5.substack.com
1,180 root system drawings
images.wur.nl
Andrej Karpathy – It will take a decade to work through the issues with agents
dwarkesh.com
StageConnect: Behringer protocol is open source
github.com
Fast calculation of the distance to cubic Bezier curves on the GPU
blog.pkh.me
SQL Anti-Patterns You Should Avoid
datamethods.substack.com
Game over. AGI is not imminent, and LLMs are not the royal road to getting there
garymarcus.substack.com
AMD's Chiplet APU: An Overview of Strix Halo
chipsandcheese.com
US falls out of 10 most powerful passports list for first time in 20 yrs
theguardian.com
Second Chances on YouTube
blog.youtube
The early Unix history of chown() being restricted to root
utcc.utoronto.ca
Live Stream from the Namib Desert
bookofjoe2.blogspot.com
The Unix Executable as a Smalltalk Method [pdf]
programmingmadecomplicated.wordpress.com
Cruz Godar Generative Art Gallery
cruzgodar.com
Show HN: The Shape of YouTube
soy.leg.ovh
MD RAID or DRBD can be broken from userspace when using O_DIRECT
bugzilla.kernel.org
Exploring PostgreSQL 18's new UUIDv7 support
aiven.io
PlayStation 3 Architecture (2021)
copetti.org
Claude Skills are awesome, maybe a bigger deal than MCP
simonwillison.net
> The next step is to work with chains of Bézier curves to make up complex shapes (such as font glyphs). It will lead us to build a signed distance field. This is not trivial at all and mandates one or several dedicated articles. We will hopefully study these subjects in the not-so-distant future.
If you only want to fill a path of bezier curves (e.g. for text rendering) you can do without the "distance" part from "signed distance field" [0], leaving you with a "signed field" aka. an implicit curve [1].
Meaning not having to calculate the exact distance but only the sign (inside or outside) can be done without all the crazy iterative root finding in an actually cheap manner with only four multiplications and one addition per pixel / fragment / sample for a rational cubic curve [3].
[0]: https://en.wikipedia.org/wiki/Signed_distance_function
[1]: https://en.wikipedia.org/wiki/Implicit_curve
[2]: https://github.com/Lichtso/contrast_renderer/blob/a189d64a13...