Pure Silicon Demo Coding: No CPU, No Memory, Just 4k Gates
a1k0n.net
Log level 'error' should mean that something needs to be fixed
utcc.utoronto.ca
Gemini 3 Pro vs. 2.5 Pro in Pokemon Crystal
blog.jcz.dev
Go ahead, self-host Postgres
pierce.dev
I spent a WEEK without IPv4
apalrd.net
Depot (YC W23) Is Hiring an Enterprise Support Engineer (Remote/US)
ycombinator.com
Immersa: Open-source Web-based 3D Presentation Tool
github.com
NTP at NIST Boulder Has Lost Power
lists.nanog.org
Big GPUs don't need big PCs
jeffgeerling.com
Skills Officially Comes to Codex
developers.openai.com
Maximizing Compression of Apple II Hi-Res Images
deater.net
Privacy doesn't mean anything anymore, anonymity does
servury.com
Show HN: Claude Code Plugin to play music when waiting on user input
github.com
Show HN: HN Wrapped 2025 - an LLM reviews your year on HN
hn-wrapped.kadoa.com
Biscuit is a specialized PostgreSQL index for fast pattern matching LIKE queries
github.com
Reflections on AI at the End of 2025
antirez.com
Garage – An S3 object store so reliable you can run it outside datacenters
garagehq.deuxfleurs.fr
A train-sized tunnel is now carrying electricity under South London
ianvisits.co.uk
New Quantum Antenna Reveals a Hidden Terahertz World
sciencedaily.com
Arduino UNO Q bridges high-performance computing with real-time control
arduino.cc
> So currently you'd need to have 4 images before it is a net win.
That's from an external storage perspective (fitting more images onto a floppy, which is, IIRC around 140 Kb).
You are typically only going to be loading one image at a time. So if you save an additional 100 bytes, using more than 100 bytes of extra code, it's not a win from a RAM point of view.