Show HN: Game demo made with my homemade game engine
44 comments
·August 22, 2025heeton
delduca
Maybe I went a bit overboard with the title. It’s still a work in progress, and quality pixel art really does take a lot of time.
Thanks for the feedback though, I truly appreciate it.
ThePowerOfFuet
You've done far more than I ever could, and you should be proud of it!
delduca
Blood & tears. Thank you!
hei-lima
The music starting so suddenly just gave me a big jumpscare. Great work, tho!
mlaux
I love the art style! Echoing the others, I'm stuck in the second room - would be cool to have a few hints at the beginning to help out with discoverability.
delduca
For now this is the final stage. I am working to give a “game over” advisory.
Thank you
delduca
Second room is the last one for now. Sorry for the lack of context.
Thank you so much for your feedback!
metabagel
The animation is really cool.
I want to replay the game, but it always starts me in the second room.
I think I was confused about where the pointer is on the hand, because there are two fingers raised. Suggest you add a little flash (sparkle, smoke, etc.) animation to the index finger, if that's the one which is the pointer. I had decided that the symbol on the hand was like a targeting reticle.
delduca
Clear your cookies please.
HeckFeck
I love the passion that has went into this, even if it is still wip. I would like to link to it from https://wmw.thran.uk if that's ok with you.
delduca
Thank you and yes, please, do it.
delduca
Engine source code: https://github.com/willtobyte/carimbo
delduca
I’d like to take this opportunity of reaching #1 on HN to promote the pixel artist who has been working with me all this time.
She is extremely competent. Professional. Creative. Dedicated. Skilled.
delduca
Thank you all for the feedback!
If you ever get stuck forever, it’s probably an issue with Cloudflare Pages. Trying again might work—the game is made entirely of static files.
For now, there’s nothing beyond the second scenario. Pixel art is a slow and expensive process, and I’ve been working on this game since the beginning of the year. Please be patient!
Thanks again!
rsktaker
Super cool art, can I ask how you did it?
delduca
Sure, I recommend 10000% https://linktr.ee/dandelion.pixelart
metabagel
I can't manipulate any objects nor leave the room. Firefox and Safari on latest MacOS.
metabagel
Ah, works on Chrome. I like the design. I had difficulty acquiring the leftmost item in the list. I tried a number of times before it was recognized.
delduca
In which stage, the second one is the last for now, I am working on more stages. Sorry for your frustration.
PS. I test in all browsers, I make sure that works on non-Chrome.
orblivion
It's suddenly the 90s again, this is awesome.
delduca
You really got the spirit, I love this nostalgia.
krapp
I think I remember this, you posted this once before. It looks like you've posted this a few times.
And I think my comment was that the art style was good, but the game itself didn't have any substance. And I stand by that. It's difficult to know what to do and what to interact with, and the hand as a UI element isn't really helping as much as it should. My honest opinion is that this should have been a lot better between then and now and from what I remember it looks almost exactly the same.
Please, for your own good, stop posting this until you've finished an actual playable game with this engine. Bad content doesn't even show off the capabilities of your engine very well.
I'm trying not to be mean because I have a pile of unfinished projects of my own but you really shouldn't shortchange yourself.
In fact, maybe you could put up a dev blog to show your progress. That might be a good way to get feedback as you work as well, and advertise your engine and games.
delduca
HN allows posting multiple times, sorry about that. Thanks for your feedback, though! I’ll create a development blog — it was a great idea.
All the best, and thank you for reviewing my demo so many times.
Is this actually a game?
It loads with one item in an inventory I can’t seem to use past the first room, and there seems to be nothing in the second room that is interactive except (spoilers) a cupboard door.
Is this just a tech demo of some features? Or something bigger that everyone in the comments is missing?
(That aside, the art is vibe is very cool. I love old-school point and clicks ever since Zak McKraken, and a horror themed one would be an instant buy from me)