Blender on iPad Is Finally Happening
14 comments
·August 13, 2025iFire
Joel_Mckay
Those Microsoft Surface pen tablet interfaces are more popular than Wacom tablets with some artists. iPads are great in many ways too, but offer reduced choices for application options.
Enabling Blender pressure sensitivity is trivial when the drivers aren't fighting you every step of the way. =3
reactordev
Wacom is still king. The Cintiq Pro has kept them going through all the iPad hype. There’s nothing like it.
xnx
16 days ago, 105 comments: https://news.ycombinator.com/item?id=44671802
The creativebloq.com page is hard to read with all the SEO links to affiliate ecommerce link slop ("best drawing tablets", "best 3D modelling software", "best 3D modelling apps").
mg
Is there no good web based 3D editor that works in the browser?
quasarj
I can't imagine trying to do real work on an iPad. But, I guess there are people now that can't image the inverse?
kcplate
I use it for real work, but it’s not the only device I use for work. However it fits a pretty specific work niche for me. With instant on and built in cellular with a Logitech folio case, it’s a hyper portable, yet comfortable to use fast and powerful device that allows me to do about 80% of work needs practically anywhere I can get a decent cellular signal. So for me if I need to be away from my desk for any reason, but stay connected its nearly like I am right in my office.
Insanity
I’ve been considering getting the folio, because I can no longer find the Magic Keyboard for my generation iPad (m1).
Kinda annoying that they don’t continue peripherals for their older devices
extraduder_ire
The best camera is the one you have, and the best computer is often the one you have.
wlesieutre
It's much more useful for artists than programmers.
doublepg23
It's too bad, I know a ton of devs who would buy one ASAP if Apple just allowed JIT in apps.
I love mine (typing on it now) for content consumption and social applications.
Insanity
I wrote a programming book fully on my iPad, including the coding examples, often while traveling abroad.
But, I usually had it hooked up to a 60% keyboard and mouse, and I SSHd into an EC2 instance for the programming parts.
Still, pretty fun experience.
doublepg23
Yeah that's really the only viable system for doing coding projects.
It's a shame when this thing has a whole M4 chip with 16GB RAM yet is less capable natively programing than my x200 from '08.
Daub
generally, I agree with you on this matter. However, I can see a real user case for this when texturing an object. In fact I believe that the Blender Foundation would be better of dedicating the entire app to this purpose. Currently, texture painting in Blender is a royal PITA. A dedicated iPad texturing app that seamlessly integrates to Blender would be a very exciting prospect.
I tried a demo, the Blender ipad interface expects a keyboard and mouse, pen and gesture are still being worked on. There was a bug with gestures, but another app had the same bug. The pen was being demoed.
The interface is flexible but probably want to have some interface presets out of the box.
Edited:
From the ui I couldn't tell it was a special build for ipad.
Content and extensions are currently hard coded.