PixiEditor 2.0 – A FOSS universal 2D graphics editor
7 comments
·July 31, 2025msephton
As somebody who is currently making a native macOS-only 2D pixel editor...this has some cool stuff in it!
eternityforest
Wow, if this is as good as it looks, I suspect I'll be using it quite a bit in the future, especially once it gets a brush engine!
Buttons840
Yes, it looks really good. I wonder if it will unseat Aseprite?
whizzter
Not necessarily, ASE is has a smooth UI that people like and as long as you're fine within the constraints.
This one is great since it allows for in-editor previewing of "weird" ideas, I know I've re-invented that UV-mapping workflow shown with the skeleton on the page once for a game-jam and wanted to use it but skipped it in the end since asset-creation was "annoying", having support in an editor to preview it easily can be a game-changer.
Buttons840
You mean ASE is more focused? Both look quite smooth, but PixiEditor seems to have more features (which inevitably leads to less focus).
andrekandre
source if your interested:
https://github.com/PixiEditor/PixiEditor
* looks like its based on dotnet avalonia
FYI, this crashes the tab in the latest iOS 18.5 Safari and Chrome.