Show HN: I made a mini golf in my lunch time
32 comments
·January 18, 2025jslakro
Great project. Makes me think on a digital version of this https://gladdendesign.com/products/paper-apps-golf
jldugger
But neither seem to compare favorably to Golf Peaks[1]. Instead of rolling dice you're given a hand of cards to play, making it into a puzzle!
heyarviind2
Yes i am inspired from this :D
tantalor
Doesn't work in Android Chrome. Clicking does nothing.
Edit: figured out what was wrong, I had bedtime mode turned on which desaturated the screen, making the light yellow impossible to see. Suggestion: make the highlight more visible/accessible
forgotoldacc
Or some sort of pulsing on the clickable areas. I reloaded the page a few times before I realized the pale yellow spots were supposed to be clicked. I assumed it was bugged, but I was wrong.
pimlottc
I couldn’t see the highlights either on my first hole. Or maybe there were no valid landing spots, I’m not sure.
I also thought the black circle was the hole, not the ball. Golf balls are normally white, not black.
EDIT: it appears that the highlights (and trails) disappear if you scroll up and down a few times (iOS mobile safari)
coumbaya
Ah! I spent an hour today trying to recreate the golf course from gladdendesign too (I ordered one of each of their games when I saw it on youtube)! But I got sidetracked trying to fit perlin noise into the solution, still not sure what algorithm to use to generate similar terrains. Also I kind of assumed copying the game exactly wouldn't be super fair or even legal so I planned on keeping it private.
hombre_fatal
Heh, I also was inspired to implement the game with some major changes once the video popped up on youtube. I got it working but lost interest when it came to polishing the mapgen and generating interesting maps with the slope mechanic.
jbatch13
Wow, someone just sent me this post because I also made a golf game inspired by Gladden Design's this week! :D I made my own twist on it a bit, making it use a hex grid because I didn't like how diagonal moves were treated the same distance as orthogonal moves and I added bonuses and skill shots to give the player a reason to take a non-straight line path to the hole and made it a daily game but having a wordle style share score button. I'm surprised how many people saw that video and also all had the same idea that "this would make a great digital game idea" https://golf.jbat.ch/
your_challenger
Awesome! I watched Gladden Design's video too and loved it. It's great that you've made it accessible! Please consider giving attribution to Gladden Design.
dave333
This is fun. Strategy is to get in line with the hole so there's a chance to hole out next shot. Would be more realistic if you could hit any number of spaces up to the die roll. Maybe have different clubs - driver = die roll +3, iron = die roll, putter that can hole out at any distance up to 6 not necessarily in a straight line if you roll that distance or more. So e.g. putter can hole out with knights move if you roll 3 or higher.
janderson215
I see what you’re saying, but it’s mini golf, so you only get one club.
abraxas
I'd prefer if I had several moves to make after a single roll of the dice.
Also I block html5 auto playback by default which you appear to use for some animation stuff. It'd be great if the game could work without it.
keepamovin
This is cool! Well done. Where did you get the sound from?
gus_massa
If the ball is at 3 squares from the hole and the dices get's a 4, I'd allow to end the game. It's more fun to navigate the obstacles than to try to get the exact number to finish.
heyarviind2
I fixed it, if you are close to the hole, you will get exact number to finish the game
zenethian
It's neat but I soft locked because my roll had no valid moves.
I like that you can hear the club swing and contact on higher rolls, but I NEED to hear the ball hit the bottom of the cup when I sink the putt.
Also, maybe some optional crowd noise if you hit it past the hole or hit it in the wrong direction due to an over-roll.