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How we built the v0 iOS app

How we built the v0 iOS app

7 comments

·November 24, 2025

_fzslm

This looks like a solidly built app, but having used React Native to ship production apps I really don't think its the way forward – nor spending development effort on making apps "look native" with Liquid Glass and the like. It's so much more brittle than building a web app, even with the impressive steps taken with e.g. the New Architecture.

When nearly everything today is a walled garden, I find it really hard to understand why we'd want to fortify those walls with any more platform-specific code. Though it's imperfect and still in development, I see much more of a future in the open web platform and wasm.

null

[deleted]

gitpusher

Man. I looked at their landing page. Skimmed the "how we did it" article. And I still have no idea what this app does – seems like chat of some sort?

Edit: Ah. If you go to the iOS Store, they reveal that it is an AI app. How mysterious. Why not just say that on your landing page

jama211

Yeah I can’t find a reason why but I’m put off and uneasy reading all this for some reason . Also the detail in this “how we built the app” article is basically… too detailed? Like a new developer who comments every line of logic in their code. Perhaps it was also generated with AI with a prompt that was looking at the codebase?

I wish them all the best but perhaps this just isn’t for me.

MaxLeiter

A lot of react native apps do not feel native. Even more are just low quality. Many v0 users were asking us how exactly we did X or Y to make it feel so good, which is what this post is for.

tevon

Their bottom control buttons here feels like the perfect use-case for liquid glass. Really enjoying this new UI from Apple.

fernandorojo

Author of the blog post here. Happy to answer any questions.