Mr Tiff
inventingthefuture.ghost.io
Apple uses 3D Gaussian splatting for Personas and 3D conversions of photos
cnet.com
Patching 68K Software – SimpleText
tinkerdifferent.com
This Day in 1988, the Morris worm infected 10% of the Internet within 24 hours
tomshardware.com
Pg_lake: Postgres with Iceberg and data lake access
github.com
Bluetui – A TUI for managing Bluetooth on Linux
github.com
Codemaps: Understand Code, Before You Vibe It
cognition.ai
Uncle Sam wants to scan your iris and collect your DNA, citizen or not
theregister.com
Show HN: A CSS-Only Terrain Generator
terra.layoutit.com
By the Power of Grayscale
zserge.com
BlackRock's Larry Fink: "Tokenization", Digital IDs, & Social Credit
thewinepress.substack.com
I took all my projects off the cloud, saving thousands of dollars
rameerez.com
RISC-V takes first step toward international ISO/IEC standardization
riscv.org
Singing bus horns in West Sumatra
auralarchipelago.com
Launch HN: Plexe (YC X25) – Build production-grade ML models from prompts
plexe.ai
Frozen String Literals: Past, Present, Future?
byroot.github.io
Google Removed 749M Anna's Archive URLs from Its Search Results
torrentfreak.com
NoLongerEvil-Thermostat – Nest Generation 1 and 2 Firmware
github.com
Analyzing the Performance of WebAssembly vs. Native Code
ar5iv.labs.arxiv.org
Grayskull: A tiny computer vision library in C for embedded systems, etc.
github.com
Tell HN: X is opening any tweet link in a webview whether you press it or not
Optimizing Datalog for the GPU
danglingpointers.substack.com
This video might help explain 3D Gaussian splatting. https://www.youtube.com/watch?v=wKgMxrWcW1s Essentially, an entirely new graphics pipeline with different fundamental techniques which allow for high performance and fidelity compared to... what we did before(?) Cool.