I replaced Animal Crossing's dialogue with a live LLM by hacking GameCube memory
joshfonseca.com
Things you can do with a debugger but not with print debugging
mahesh-hegde.github.io
E-paper display reaches the realm of LCD screens
spectrum.ieee.org
Claude now has access to a server-side container environment
anthropic.com
NASA finds Titan's lakes may be creating vesicles with primitive cell walls
sciencedaily.com
She puts the Lord in 'vanlord.' Palo Alto wants to ban her business
sanjosespotlight.com
US High school students' scores fall in reading and math
apnews.com
Memory Integrity Enforcement
security.apple.com
Tomorrow's emoji today: Unicode 17.0
jenniferdaniel.substack.com
Immunotherapy drug clinical trial results: half of tumors shrink or disappear
rockefeller.edu
DuckDB NPM packages 1.3.3 and 1.29.2 compromised with malware
github.com
Show HN: Bottlefire – Build single-executable microVMs from Docker images
bottlefire.dev
YouTube is a mysterious monopoly
anderegg.ca
A new experimental Go API for JSON
go.dev
Building a DOOM-like multiplayer shooter in pure SQL
cedardb.com
Microsoft is officially sending employees back to the office
businessinsider.com
An attacker’s blunder gave us a look into their operations
huntress.com
How We Built Our lakeFS Iceberg Catalog
lakefs.io
Anthropic judge rejects $1.5B AI copyright settlement
news.bloomberglaw.com
ICE is using fake cell towers to spy on people's phones
forbes.com
The async example in the readme is weird. It appears to be an example of tokio::sleep, where you synchronously call into your library before you sleep. Nothing about your library usage is async. In fact, the whole usage of the library is blocking, so I can't even call it from my existing async code. I'm expecting: I can call my async Rust function from JavaScript, and I can await a JavaScript async method. The example should at the very least be using `async fn main`.