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Rasterizer: A GPU-accelerated 2D vector graphics engine in ~4k LOC

delhanty

Congratulations!

Can you say how the it's similar and how it's different to superficially similar sounding work?

(1) https://github.com/linebender/vello , dual Apache/MIT, by Raph Levien et al

(2) https://sluglibrary.com/ , proprietary, by Eric Lengyel (Terathon)

stevenwilkin

Great to see you're still going Nigel! Is this library the latest iteration of your original VectorGL project?

mindbrix

I've been working on this problem on and off for over 10 years.

AMA ;-)

mfabbri77

I'm always interested in new 2D vector rendering algorithms, so if you make a blog post explaining your approach, with enough detail, I'd be happy to read it!

mindbrix

Thanks for the feedback. I will work on one.