A bug saved the company
24 comments
·August 24, 2025dlcarrier
switz
I'm sure this is some MBA 101 stuff, but I'm slowly learning that all sales come from a sense of urgency.
A two-week long trial ends and you're not even on the computer? Oh well.
You're recording something longer than 15 minutes that you want completed _right now_ and the only way is to upgrade? Instant purchase.
maephisto666
I believe this goes hand in hand with certain types of customers. Purchasing software is often a long-term decision, but many people only need it once. In 15 days, they can complete one or two projects and then forget about it. With a 15-minute limitation, however, you are effectively encouraging them—assuming the quality of your product matches the price—to purchase the software.
So customers were satisfied anyway, but because of the bug their satisfaction did not last enough:-)
Etheryte
I think more than anything it reflects on the fact that most people don't need to record audio all that often. If the product is fine, but you've done all the recording you need, why would you buy it. I would wager that most users never even saw the trial end nag screen simply because they didn't need to open the app anymore.
tkgally
I can’t remember exactly when I started using Audio Hijack, but it might have been from that very first release with the free-trial bug, as I used it to record streaming radio programs beginning around 2002 or 2003. I still use it now. In fact, it’s running on my Mac at this very moment, capturing a live stream from BBC Radio 3.
There aren’t many other applications I have used for so long and with as much satisfaction as Audio Hijack.
musicale
It's sad that the more generous, user-friendly trial policy led to worse sales. ;-(
ralferoo
I'm actually not so sure. Even if 100% of the signups to the new version came from users trying for the first time, the previous version being essentially free could have got the app a lot of publicity in tutorials, recommendations or even just showing more highly rated or higher in the download charts.
All of that could increase discoverability of the version with only 15 minutes free trial, so it would be essentially trading sales for advertising.
That said, 2 weeks evaluation on a tool you might use only once effectively means it's just free. Those who might have a need say once a month might just uninstall and reinstall it, and feel completely justified because they didn't get their 15 days, only one day.
AceJohnny2
it is the unfortunate truth of the world. It's why I just roll my eyes when I see comments like "nagging reminders mean I'll never buy your product!" Those were probably never going to be customers anyway, they're just finding ways to justify it to themselves.
Ekaros
I still have not gotten around to buying WinRaR. On other hand if it stopped working I would probably install something else.
oarla
So what were the same folks who downloaded Audio Hijack doing on versions 1.5 or older at the end of the 15 day trial period? Download it again?
It’s great that they were able to see higher revenues and take the company forward, but I’m wondering if there were additional features that were only on the paid version and not on trial version which helped with retention and growth.
tiltowait
I'd expect that the 15-minute nag screen prompted users when they were most enthusiastic about the app and therefore most inclined to purchase. After 15 days, your initial interest may have waned, or maybe you even completed whatever recording you needed to do in the first place.
kristianp
Why do we need a paid app to record audio from the system? Surely it's a small enough job for a small utility/script? This seems very Mac ecosystem to me.
tiltowait
It's very "Mac ecosystem" from multiple directions: a paid-for tool that is often free on other platforms, but also a paid-for tool that provides a very nice UX with easier customizability and features than a "small utility/script".
(I don't use Audio Hijack, nor am I in the market for anything like it. But it's obvious from the product page[1] that it's a nice piece of software. I also know that several podcasters I listen to rave about it.)
That's not to say free options don't exist. BlackHole[2] is FOSS.
[1] https://rogueamoeba.com/audiohijack/ [2] https://existential.audio/blackhole/
javawizard
Audio Hijack isn't a recording app. It's an app that allows you to selectively route audio from individual apps to different destinations - audio interfaces and otherwise.
Its built-in recorder is a small part of what the overall app does.
It drives me nuts how quickly people jump on the criticism bandwagon without bothering to look up what the thing they're criticising actually does.
isaacfrond
Please see the dropbox comment: https://news.ycombinator.com/item?id=9224
bestham
That is a question for those that did not make that small (free?) script, not Rogue Amoeba that solved the problem with a paid for app.
Springtime
For the past like 30 years I feel there's never been a time some commercial Mac program hasn't filled a simple niche. I remember someone last year posting a Show HN for an ffmpeg wrapper for Mac with a limited feature that focused on transcoding and made $9k in the first 4 months.
Or in the late 90s when there was a commercial program that allowed OS 9 to show real-time window previews while dragging rather than merely showing the window border outline.
aaronbrethorst
Once upon a time, Steve Wozniak paid me ten dollars for what was essentially a fancy GUI on top of an AppleScript.
userbinator
Indeed. Windows has had a Sound Recorder since 3.1, and it's possible to record the currently playing audio if you select the right input (usually named "Stereo Mix" or similar.)
duskwuff
Support for the "Stereo Mix" audio source is a relatively recent thing - and my understanding is that, even now, it's driver-dependent. It most certainly wasn't available in Windows 3.1.
userbinator
https://en.wikipedia.org/wiki/Windows_Sound_System already had the ability to record from the mixer input (look in the datasheet of the AD1848 codec it uses) and I don't have the DDK to look at currently but I believe it also has an API for the mixer functionality
dlcarrier
I used to record the output audio using Sound Recorder, in Windows 95, so the feature goes back at least 30 years.
timc3
You don't, depending on your audio hardware. If it has a loopback you can just use sox from the command line to record the loop back channels...
evrennetwork
[dead]
So, letting people try it out it for two weeks prevented them from buying it? That doesn't reflect well on customer satisfaction.