High-quality OLED displays now enabling integrated thin and multichannel audio
76 comments
·May 28, 2025layer8
Animats
Right.
It's a way of putting speakers behind a display, which will probably be useful. This may improve bass response in laptops, because the speaker area is larger.
lmpdev
Would the vibration be detectable via touch?
It would be wild to integrate this into haptics
skhameneh
Audi somewhat did this with the display in the Q8 E-Tron. I don’t recall if the display is OLED, but it has excellent haptics.
api
A laptop improvement I'd love would be a haptic keyboard. You could then make the entire laptop waterproof as well as do keyboard reconfiguration for certain tasks.
I always though Apple's Touch Bar was some kind of entry point into that idea but it wasn't, wasn't useful, and just died.
thfuran
Wouldn't it be pretty miserable to actually type on? Not that laptop keyboards are usually very good.
kragen
They just mounted the display on top of an array of piezo buzzers, is all. But it's true that that wouldn't work very well with an LCD.
teekert
I guess there are limits, like a pixel should never move more then its size, or you limit resolution (at least from some angels). So deep basses are out of the question?
It is getting very interesting, sound, possibly haptics. We already had touch of course, including fingerprint (and visuals of course). We are more and more able to produce richt sensory experiences for panes of glass.
milesvp
Yeah, I don’t know, I suspect you’re right. I know that 25 years ago there were big flat speakers thay drove sound with little holes. Those things could only handle high ends despite being very large themselves. But I know that with DSP you can treat an array of microphones as a single microphone, and the diameter of the array sort of dictates the size of the microphone. Speakers and mics tend to sort of be opposites, in that you can drive or be driven by either. For years I’ve wanted to build a wall of cheap speakers and experiment with this. I suspect I’d find out what we already know, which is to get deep frequencies you have to move a lot of air, and an array of small piezos can never move a lot of air…
That said, it might matter a lot what the substrait was. If it was light and flexible, you could maybe get all the piezos to move it in a way to get a very deep frequency. You could probably get deeper frequncies than the power output of the piezos by taking advantage of the resonance frequency of the material. But you’d be stuck with that one frequency, and there’d be a tradeoff in response time
walterbell
Could such a display also function as a microphone?
GenshoTikamura
A proper telescreen is not the one you watch and listen to, but the one that watches you and listens to you, %little_brother%
orbital-decay
Technically yes, piezo cells are reversible, just like about anything that can be used to emit sound. You can use the array for programmable directionality as well.
null
jdranczewski
Good point, piezos do also generate voltages when deformed, so this could conceivably be run in reverse... Microphone arrays are already used for directional sound detection, so this could have fun implications for that application given the claimed density of microphones.
Nevermark
You could likely do both at the same time.
The "microphone" would be the measurement of interference between speaker demand and actual response.
nine_k
Would a piezo crystal, mounted behind a screen and the glass panel atop it, have enough sensitivity to capture recognizable speech?
spookie
If you put a dualsense controller atop of glass and send sound through it to the back-left or back-right channels (controls the haptics) you definitely hear it, so I presume yes.
jtthe13
That’s super impressive. I guess that would work for a notification speaker. But for full sound I have doubts about the low frequencies. I would assume you would need a woofer anyway in a home setting.
timschmidt
These are a thing: https://hackaday.com/2019/10/26/building-the-worlds-best-dml...
SkyPuncher
I have built those for an outdoor space. They work surprisingly well for mids to highs
toast0
You could always have a separate speaker for low frequencies. Low frequency sound tends to be perceived with less of a directional component, so if you have nice directionality of the highs and a single source for the lows, that's pretty acceptable. Removing the need to handle highs might make it easier to put together a speaker for the lows in the confines of a modern flat screen.
steelbrain
This is a long shot but anyone know if there's an audio recording of the sound the display produced? Curious
Edit: Found it: https://advanced.onlinelibrary.wiley.com/doi/10.1002/advs.20...
Go to supporting information on that page and open up the mp4 files
IanCal
Good find - the first video is a frequency sweep, video 2 has some music.
Edit - I'm not sure that's the same thing? The release talks about pixel based sound, the linked paper is about sticking an array of piezoelectric speakers to the back of a display.
edit 2- You're right, the press release is pretty poor at explaining this though. It is not the pixels emitting the sound. It's an array of something like 25 speakers arranged like pixels.
jasonjmcghee
This is the article that should be the main link- though still an incredibly misleading named technology.
But the current one is just wrong.
1970-01-01
This technology literally sounds like a terrible idea. Why do I want to hear one drummer's drum over the others?
https://advanced.onlinelibrary.wiley.com/action/downloadSupp...
ComputerGuru
Seems somewhat niche due to physics. When you are ten feet away from a screen (or even three), you can scarcely distinguish between audio emanating from the upper-left “pixel/voxel” (to give a new meaning to an old word) and from the bottom-right, let alone from two adjacent locations.
saltcured
I think you're trying to make an argument similar to those arguing against "retina" displays, i.e. there is some minimum perceptual angular resolution for sound, so information finer than that is pointless? I think you're either underestimating the perceptual resolution or assuming a very small screen at a large distance.
I think that kind of resolution is good enough to overlap a lot of task focused screen fields of view. I have experienced a pretty clear "central" sound stage within 30-45 degrees or so with regular stereo speakers. That field can imply a lot of subtle positioning within it, not even considering wild panning mixes. I'm talking about the kind of realistic recording where it feels like a band in front of you with different instruments near each other but not colocated, like an acoustic ensemble. Obviously you cannot shrink this down to a phone at arm's length or a small embedded control screen and still have the same amount of spatial resolution crammed into a very narrow field.
When I sit with a 14" laptop at a normal distance for typing, it is also easy to distinguish tapping sounds along the screen. I just did a blind test by closing my eyes and having my wife tap the screen with a plastic pen. The interesting question to me, though, is whether that is just perception via the binaural sense, or really incorporating some intuition about the screen's structure. It's response to a tap does clearly vary by distance from bezels and hinges...
ComputerGuru
Impressed that you took the time to run a quick test. Spatial compression is a hard problem though, the most expensive sound bars are easily beat by a cheap 2.1 setup. Phones are (mostly) still mono output even though a speaker out the top and bottom (perpendicular to the viewing angle) would be a win for watching videos in landscape, probably because the improvement wouldn’t be noticeably appreciated (enough to be economically feasible, anyway).
Interesting research all the same, of course!
russdill
If you get enough, you might be able to do some really interesting things using it as a phased array
deadbabe
Not niche at all. You could have a phone for example that plays sounds from areas of the screen where they originate. Key presses, buttons, notification pop ups, etc.
ComputerGuru
You missed (or didn't address, at any rate) my point. For a phone where all audio channels are in between both ears (or even worse, held off to the right/left of both ears) with only a minute difference in the angle of the arc to each of the binaural inputs, convince me that you can reasonably distinguish between sounds emanating from different locations (facing the same direction - not at all like a speaker pointing out the side of each phone!!) at a rate statistically distinguishable from chance.
InitialLastName
With enough speakers coupled on the order of the wavelength of the sound (and for most frequencies, these seem like they will be), you can use beamforming to aim different sounds in different directions from a single source, with speakers facing in only one direction.
For an extreme example of this, refer to the Sphere, where they can target sounds at individual audience members from any arbitrary direction using speakers in the surround display.
chris_engel
I wonder about the mentioned application in mobile devices. with mobile and tablet devices one usually has a very durable glass layer between the screen and the outside world - not sure if sound would ve able topass through that.
tuukkah
> This breakthrough enables each pixel of an OLED display to simultaneously emit different sounds
> The display delivers high-quality audio
Are multiple pixels somehow combined to reproduce low frequencies?
GenshoTikamura
Theoretically, any frequency can be produced by the interference of ultrasonic waves, but the amplitude is questionable, given that these emitters are embedded into a thin substrate.
amelius
How can this produce directional sound beams if there is a glass plate covering the display?
pornel
Probably similar to antennas — using phase shifting and interference.
ra120271
It would be interesting to learn in time what this means for the durability of the display. Do the vibrations induce stresses that increase component failure?
Also how differing parts of the screen can generate different sound sources to create a sound scape tailored for the person in front of the screen (eg laptop user)?
Interesting tech to watch!
_joel
I've got a Sony Bravia with similar technology for a few years now (it uses small actuators instead of generating from the oled itself, but the vibrations will be the same) and it's still sounding fantastic after daily use and a couple of moves.
The talk about pixels is misleading. The research paper doesn't mention pixels. They attached a 3x3 array of piezoelectric elements (roughly 3 cm in diameter each) behind a 13" OLED panel (one picture also shows a 5x4 array), using a sturdy frame structure to minimize interference of acoustic vibrations between the 9 (or 20) elements of the array.
Not to say that this isn't interesting, but it’s not display pixels emitting sound.