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Radiation Tolerant Software Framework for Space Applications

yjftsjthsd-h

What a pleasant README:)

I know this is (quite explicitly) targeting a rather specific usecase, but I wonder if it could also have value in terrestrial security measures; even truly accidental bit flips are a problem even on the ground (with https://en.wikipedia.org/wiki/Bitsquatting as perhaps the best example), but it looks like this would probably protect against intentional ex. rowhammer. At the very tiny cost of 200-300% overhead, of course:)

Also, a nitpick:

    sim::RadiationEnvironment env = sim::createEnvironment("LEO");
Is that a stringly-typed enum? Is that not... unidiomatic?

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r0nlt

Thanks. Good tips! Im cleaning it up right now. Just need some time to look it over.

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