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Bloat is still software's biggest vulnerability (2024)

GuB-42

I am beginning to think that the terrible situation with dependency management in traditional C and C++ is a good thing.

Now, with systems like npm, maven or cargo, all you need to do to get a package is to add a line in a configuration file, and it fetches all the dependencies you need automatically from a central repository. Very convenient, however, you can quickly find yourself with 100+ packages from who knows where and 100s of MB of code.

In C, traditionally, every library you include requires some consideration. There is no auto-download, and the library the user has may be a different version from the one you worked with, and you have to accommodate it, and so does the library publisher. Or you may have to ship is with your own code. Anyways, it is so messy that the simplest solution is often not to use a library at all and write the thing yourself, or even better, realize that you don't need the feature you would have used that library for.

Bad reason, and reinventing the wheel comes with its own set of problems, but at least, the resulting code is of a manageable size.

otikik

I thought about this several years ago and I think I hit the right balance with these 2 rules of thumb:

* The closer something is to your core business, the less you externalize.

* You always externalize security (unless security is your exclusive core business)

Say you are building a tax calculation web app. You use dependencies for things like the css generation or database access. You do not rely on an external library for tax calculation. You maintain your own code. You might use an external library for handling currencies properly, because it's a tricky math problem. But you may want to use your own fork instead, as it is close to your core business.

On the security side, unless that's your speciality, there's guys out there smarter than you and/or who have dedicated more time and resources than you to figure that stuff out. If you are programming a tax calculation web app you shouldn't be implementing your own authentication algorithm, even if having your tax information secure is one of your core needs. The exception to this is that your core business is literally implementing authentication and nothing else.

cogman10

I think this helps, but I also think the default for any dev (particularly library authors) should be to minimize dependencies as much as possible. Dependencies have both a maintenance and a security cost. Bad libraries have deep and sprawling trees.

I've seen devs pull in frameworks just to get access to single simple to write functions.

pphysch

There have been major F-ups in recent history with Okta, CrowdStrike, and so on. Keycloak had some major long-standing vulnerabilities. I've had PRs accepted in popular open-source IAM libraries a bit too easily.

Yeah, we shouldn't roll our own cryptography, but security isn't as clean cut as this comment implies. It also frequently bleeds into your business logic.

the__alchemist

I would like to dig into point 2 a bit. Do you think this is a matter of degree, or of kind? Does security, in this, imply a network connection, or some other way that exposes your application to vulnerabilities, or is it something else? Are there any other categories that you would treat in a similar way as security, but to a lesser degree, or that almost meet that threshold for a special category, but don't?

reaperducer

Now, with systems like npm, maven or cargo, all you need to do to get a package is to add a line in a configuration file

They can't hack what doesn't exist.

Reducing surface area is sometimes the easiest security measure one can take.

SkiFire13

How many vulnerabilities were due to badly reinventing the wheel in C/C++ though?

Also, people often complain about "bloat", but don't realize that C/C++ are often the most bloated ones precisely because importing libraries is a pain, so they try to include everything in a single library, even though you only need to use less than 10% of it. Look for example at Qt, it is supposed to be a UI framework but it ends up implementing vectors, strings, json parser and who knows how much more stuff. But it's just 1 dependency so it's fine, right?

reaperducer

How many vulnerabilities were due to badly reinventing the wheel in C/C++ though?

I don't know. Suppose you tell us.

phkahler

>> Look for example at Qt, it is supposed to be a UI framework but it ends up implementing vectors, strings, json parser and who knows how much more stuff. But it's just 1 dependency so it's fine, right?

Qt is an application development framework, not a GUI toolkit. This is one reason I prefer GTK (there are things I dislike about it too).

ChrisSD

In my experience every developer, company, team, sub-team, etc has their own "library" of random functions, utilities, classes, etc that just end up being included into new projects sooner or later (and everyone and their dog has their own bespoke string handling libraries). Copy/pasting large chunks of code from elsewhere is also rampant.

I'm not so sure C/C++ solves the actual problem. Only sweeps it under a carpet so it's much less visible.

ryandrake

> In my experience every developer, company, team, sub-team, etc has their own "library" of random functions, utilities, classes, etc that just end up being included into new projects sooner or later

Same here. And a lot of those homegrown functions, utilities and classes are actually already available, and better implemented, in the C++ Standard Library. Every C++ place I've worked had its own homegrown String class, and it was always, ALWAYS worse in all ways than std::string. Maddening. And you could never make a good business case to switch over to sanity. The homegrown functions had tendrils everywhere and many homegrown classes relied on each other, so your refactor would end up touching every file in the source tree. Nobody is going to approve that risky project. Once you start down the path of rolling your own standard library stuff, the cancer spreads through your whole codebase and becomes permanent.

achierius

It definitely does solve one problem. Like it or not, you can't be hit by supply chain attacks if you don't have a supply chain.

dgfitz

I mirror all deps locally and only build from the mirror. It isn’t an issue. C/C++ is my dayjob

Frieren

> every developer, company, team, sub-team, etc has their own "library" of random functions, utilities, classes, etc

You are right. But my conclusion is different.

If it is a stable and people have been there for a while then developers know that code as well as the rest. So, when something fails they know how to fix it.

Bringing generic libraries may create long callstacks of very generic code (usually templates) that is very difficult to debug while adding a lot of functionality that is never used.

Bringing a new library into the code base need to be a though decision.

grg0

This is something that I think about constantly and I have come to the same conclusion. While the idea of being able to trivially share code worldwide is appealing, so far it seems to encourage shittier software more than anything else, and the benefit of sharing trivially seems to be defeated by the downsides that bloat and bad software bring with it. Adding friction to code re-use (by means of having to manually download shit from a website and compile it yourself like it's 1995) seems to be a good thing for now until a better package management system is figured out. The friction forces you to think seriously where you actually need that shit or you can write the subset of the functionality you need yourself. To be clear, I also think C++ projects suffer a lot from re-inventing the wheel, particularly in the gamedev world, but that seems to be less worse than, e.g., initializing some nodejs framework project and starting with 100+ dependencies when you haven't even started to write shit.

rglullis

Cathedrals vs Bazaars.

Cathedrals are conservative. Reactionary, even. You can measure the rate of change by generations.

Bazaars are accessible and universal. The whole system is chaotic. Changes happen every day. No single agent is in control.

We need both to make meaningful progress, and it's the job of engineers to take any given problem and see where to look for the solution.

pixl97

When doing SBOM/SCA we see apps with 1000+ deps. It's insane. It's so often we see large packages pulled in because a single function/behavior is needed and ends up massively increasing the risk profile.

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1over137

Holy cow. What domain is this? Web-based probably?

staunton

> While the idea of being able to trivially share code worldwide is appealing, so far it seems to encourage shittier software more than anything else, and the benefit of sharing trivially seems to be defeated by the downsides that bloat and bad software bring with it.

A lot of projects would simply not exist without it. Linux, comes to mind. I guess one might take the position that "Windows is fine" but would there ever have been even competition for Windows?

Another example, everyone would be rolling their own crypto without openssl, and that would mean software that's yet a lot more insecure than what we have. Writing software with any cryptography functionality in mind would be the privilege of giant companies only (and still suck a lot more than what we have).

There's a lot more things. The internet and software in general would be set back ~20years. Even with all the nostalgia I can muster, that seems like a much worse situation than today.

rgavuliak

I agree fully, most users care about making their lives easier, not about development purity. If you can't do both, the puritanistic approach loses.

HPsquared

The phrase "cheap and nasty" comes to mind. Over time, some markets tend towards the cheap and nasty.

TeMPOraL

Some? Almost all. That's the default end state if there's actual competition on the market.

crabbone

This is all heuristic (read "guessing") and not a real solution to the problem.

The ground truth is that software bloat isn't bad enough of a problem for software developers to try and fight it. We already know how to prevent this, if really want to. And if the problem was really hurting so much, we'd have automated ways of slimming down the executables / libraries.

In my role in creating CI for Python libraries, I did more hands-on dependency management. My approach was to first install libraries with pip, see what was installed, research why particular dependencies have been pulled in, then, if necessary, modify the packages in such a way that unnecessary dependencies would've been removed, and "vendor" the third party code (i.e. store it in my repository, at the version I need). This, obviously, works better for programs, where you typically end up distributing the program with its dependencies anyways. Less so for libraries, but in the context of CI this saved some long minutes of reinstalling dependencies afresh for every CI run.

In the end, it was a much better experience than what you usually get with CI targeting Pyhon. But, in the end, nobody really cared. If CI took less than a minute to complete instead of twenty minutes, very little was actually gained. The project didn't have enough CI traffic for this to have any actual effect. So, it was a nice proof of concept, but ended up being not all that useful.

ryandrake

The reason bloat doesn't get fixed is that it's a problem that doesn't really harm software developers. It is a negative externality whose pain is spread uniformly across users. Every little dependency developers add to make their work more convenient might increase the download size over the user's network by 100MB, or use another 0.5% of the user's CPU, or another 50MB of the user's RAM. The user gets hit, ever so slightly, but the developer sees only upside.

BrouteMinou

When you "Reinvent the wheel", you implement only what you need in an optimized way.

This gives a couple of advantages: you own your code, no bloat, usually simpler due to not having all the bells and whistles, less abstraction, so faster because there is no free lunch, minimize the attack surface for supply chain attacks...

For fun, the next time you are tempted to install a BlaZiNg FaSt MaDe in RuSt software: get the source, install cargo audit and run the cargo audit on that project.

See how many vulnerabilities there are. So far, in my experience, all the software I checked come with their list of vulnerabilities from transitive dependencies.

I don't know about npm, I only know by reputation and it's enough for me to avoid.

nebula8804

That wheel is only as good as your skill in making it. For many people (the majority i'd guess) someone else making that wheel will have a better end result.

doublerabbit

The skill is produced by carving the wheel. You've got to start somewhere. Whether a mess or not the returned product is a product of your own. By relying on dependencies you're forever reaching for a goal you'll never achieve.

ozim

Writing everything from scratch by hand is an insane take. It is not just reinventing the wheel but there are whole frameworks one should use because writing that thing on your own will take you a lifetime.

Yes you should not just pull as dependency thing that kid in his parents basement wrote for fun or to get OSS maintainer on his CV.

But there are tons of legitimate libraries and frameworks from people who are better than you at that specific domain.

barrkel

That's not how it works.

Here's a scenario. You pull in some library - maybe it resizes images or something. It in turn pulls in image decoders and encoders that you may or may not need. They in turn pull in metadata readers, and those pull in XML libraries to parse metadata, and before you know it a fairly simple resize is costing you 10s of MB.

Worse, you pull in different libraries and they all pull in different versions of their own dependencies, with lots of duplication of similar but slightly different code. Node_modules usually ends up like this.

The point is not writing the resize code yourself. It's the cultural effect of friction. If pulling in the resize library means you need to chase down the dependencies yourself, first, you're more aware of the cost, and second, the library author will probably give you knobs to eliminate dependencies. Perhaps you only pull in a JPEG decoder because that's all you need, and you exclude the metadata functionality.

It's an example, but can you see how adding friction to pulling in every extra transitive dependency would have the effect of librabry authors giving engineers options to prune the dependency tree? The easier a library is to use, the more popular it will be, and a library that has you chasing dependencies won't be easy to use.

lmm

> You pull in some library - maybe it resizes images or something. It in turn pulls in image decoders and encoders that you may or may not need. They in turn pull in metadata readers, and those pull in XML libraries to parse metadata, and before you know it a fairly simple resize is costing you 10s of MB.

This is more likely to happen in C++, where any library that isn't header-only is forced to be an all encompassing framework, precisely because of all that packaging friction. In an ecosystem with decent package management your image resizing library will have a core library and then extensions for each image format, and you can pull in only the ones you actually need, because it didn't cost them anything to split up their library into 30 tiny pieces.

MonkeyClub

> The easier a library is to use, the more popular it will be

You're thinking correctly on principle, but I think this is also the cause of the issue: it's too easy to pull in a Node dependency even thoughtlessly, so it's become popular.

It would require adding friction to move back from that and render it less easy, which would probably give rise to a new, easy and frictionless solution that ends up in the same place.

procaryote

There's a difference between "I need to connect to the database and I need to parse json, so I need two commonly used libs for those two things" and whatever npm is doing, and to some extent cargo or popular java frameworks are doing.

Building everything from scratch is insane, but so's uncritically growing a dependency jungle

actionfromafar

I feel you are arguing a bit of a strawman. The take is much more nuanced than write everything from scratch.

ozim

... simplest solution is often not to use a library at all and write the thing yourself, or even better, realize that you don't need the feature you would have used that library for ... the resulting code is of a manageable size..

I don't see the nuance there, that is my take of the comment, those are pretty much strongest statements and points about using libraries are minimal.

That is why I added mine strongly pointing that real world systems are not going to be "managable size" unless they are really small or a single person is working on the.

socalgal2

100, ha! The official rust docs, built in rust, use ~750 dependencies - queue the apoligists

dvh

People often think "speed" when they read "bloat". But bloat often means layers upon layers of indirection. You want to change the color of the button in one dialog. You find the dialog code, change the color and nothing. You dig deeper and find that some modules use different colors for common button, so you find the module setting, change the color and nothing. You dig deeper and find that global themes can change colors. You find the global theme, change the color and nothing. You start searching entire codebase and find that over 17 files change the color of that particular button and one of those files does it in a timer loop because your predecessor couldn't find out why the button color changed 16 times on startup so he just constantly change it to brown once a second. That is bloat. Trivial change will take you half a day. And PM is breathing on your neck asking why changing button color takes so long.

alganet

No. What you described is known as technical debt.

Bloat affects the end user, and it's a loose definition. Anything that was planned, went wrong, and affects user experience could be defined as bloat (many toolbars like Office had, many purposes like iTunes had, etc).

Bloat and technical debt are related, but not the same. There is a lot of software that has a very clean codebase and bloated experience, and vice-versa.

Speed is an ambiguous term. It is often better to think in terms of real performance and user-perceived performance.

For example, many Apple UX choices prioritize user perceived performance instead of real performance. Smooth animations to cover up loading times, things such as that. Their own users don't even know why, they often cannot explain why it feels smooth, even experienced tech people.

Things that are not performant but appear to be fast are good examples of good user-perceived performance.

Things that are performant but appear to be slow exist as well (fast backend lacking proper cache layer, fast responses but throttled by concurrent requests, etc).

FirmwareBurner

>many Apple UX choices prioritize user perceived performance instead of real performance.

Then why does Apple still ship 60Hz displays in 2025? The perceived performance on scrolling a web page on 60Hz is jarring no matter how performant your SoC is.

jsheard

Apple backed themselves into a corner with desktop monitors by setting the bar for Retina pixel density so high, display manufacturers still aren't able to provide panels which are that large and very dense and very fast. Nobody makes 5K 27" 120hz+ monitors because the panels just don't exist, not to mention that DisplayPort couldn't carry that much data losslessly until quite recently.

There's no excuse for 60hz iPhones though, that's just to upsell you to more expensive models.

os2warpman

> Then why does Apple still ship 60Hz displays in 2025?

To push people who want faster displays to their more expensive offerings.

60Hz: $1000

120Hz: $1600

That's one reason, among many, why Apple has a $3 trillion market cap.

For a site with so many people slavishly obsessed with startups and venture capital, there seems to be a profound lack of understanding of what the function of a business is. (mr_krabs_saying_the_word_money.avi)

alganet

I don't know why.

I said many choices are focused on user-perceived performance, not all of them.

Refresh rate only really makes a case for performance in games. In everyday tasks, like scrolling, it's more about aesthetics and comfort.

Also, their scrolling on 60Hz looks better than scrolling on Android at 60Hz. They know this. Why they didn't prioritize using 120Hz screens is out of my knowledge.

Also, you lack attention. These we're merely examples to expand on the idea of bloat versus technical debt.

I am answering out of kindness and in the spirit of sharing my perspective to point the thread in a more positive discussion.

bob1029

When it comes to building software for money, I prefer to put all of my eggs into one really big basket.

The fewer 3rd parties you involve in your product, the more likely you will encounter a comprehensive resolution to whatever vulnerability as soon as a response is mounted. If it takes 40+ vendors to get pixels to your customers eyeballs, the chances of a comprehensive resolution rocket toward zero.

If every component is essential, does it matter that we have diversified the vendor base? Break one thing and nothing works. There is no gradient or portfolio of options. It is crystalline in every instance I've ever encountered.

BobbyTables2

At the library level, I dislike how coarse grained most things are. Sadly becomes easier to reimplement things to avoid huge dependency chains.

Want a simple web server ? Well, you’re going to get something with a JSON parser, PAM authentication, SSL, QUIC, websockets, an async framework, database for https auth, etc.

Ever look at “curl”? The number protocols is dizzing — one could easily think that HTTP is only a minor feature.

At the distro level, it is ridiculous that so long after Alpine Linux, the chasm between them and Debian/RHEL remains. A minimal Linux install shouldn’t be 1GB…

We used to boot Linux from a 1.44mb floppy disk. A modern Grub installation would require a sizable stack of floppies! (Grub and Windows 3.0 are similar in size!)

_fat_santa

> At the distro level, it is ridiculous that so long after Alpine Linux, the chasm between them and Debian/RHEL remains. A minimal Linux install shouldn’t be 1GB…

I would say this is a feature and not a bug. Alpine Linux is largely designed to be run in containerized environments so you can have an extremely small footprint cause you don't have to ship stuff like a desktop or really anything beyond the very very basics.

Compare that to Ubuntu which for the 5GB download is the "Desktop" variant that comes with much more software

udev4096

Alpine's biggest hurdle is musl. Most of the software still relies on libc. You should look into unikernels [0], it's the most slimmed down version of linux that you can ship. I am not sure how different a unikernel is from a distroless image tho

[0] - https://unikraft.org/

procaryote

> Want a simple web server ? Well, you’re going to get something with a JSON parser, PAM authentication, SSL, QUIC, websockets, an async framework, database for https auth, etc.

Simple means different things for different people it seems. For a simple web server you need a tcp socket.

If you want a full featured high performance web server, it's not gonna be simple.

actionfromafar

I think we lost something with static linking when going from C to Dotnet. (And I guess Java.) Many C (and C++, especially "header only") libraries when statically linked are pretty good at filtering out unused code.

Bundling stuff in Dotnet are done much more "runtime" often both by design of the library (it uses introspection¹) and the tools².

1: Simplified argument - one can use introspection and not expect all of the library to be there, but it's trickier.

2: Even when generating a self contained EXE, the standard toolchain performs no end-linking of the program, it just bundles everything up in one file.

michaelmrose

>A minimal Linux install shouldn’t be 1GB

Why not this seems pretty arbitrary. Seemingly developer time or functionality would suffer to achieve this goal. To what end?

Who cares how many floppies grub would require when its actually running on a 2TB ssd. The actually simpler thing is instead of duplicating effort to boot into Linux and use Linux to show the boot menu then kexec into the actual kernal or set it to boot next. See zfsbootmenu and "no more boot loader" this is simpler and less bloated but it doesnt use less space

spacerzasp

There is more to size than storage space. Larger applications take more memory, more cpu caches; things spill over to normal memory, latencies grow and everything runs much slower

ronbenton

>Even companies with near-infinite resources (like Apple and Google) made trivial “worst practice” security mistakes that put their customers in danger. Yet we continue to rely on all these products.

I am at a big tech company and have seen some wildly insecure code make it into the codebase. I will forever maintain that we should consider checking if candidates actually understand software engineering rather than spending 4 or 5 hours seeing if they can solve brainteasers.

spooky_action

How do you propose we do this?

udev4096

Look at their code, from projects or any open source contributions. Ask how they intend to write secure code, rather than asking a bunch of useless algorithmic problems

shakna

When tech reports a library as insecure, but it takes a year to approve removal, much of the difficulty doesn't lie at the coder level of the corporation's infrastructure.

penguin_booze

To me, the root cause of this problem is the externalizing of knowledge. The number of tools used in building software has exploded. Each such tool, while purporting to make the job of the developer easy, hides what it really takes to make software. In turn, the developer unwittingly grows reliant on the tools, thereby externalizing the essential knowledge of what it really takes to build software, or what the real cost of adding a dependency is. Everything turns into, "pff, I'll just click that button on my IDE--job done!".

Every software component follows the same pattern. Software, thus made from these components, ends up being intractably complex. Nobody knows what a thing is, nor how things work.

This is where we are right now, before we add AI. Add AI and "vibe coding" to the mix, and we're in for a treat. But don't worry - there'll be another tool that'll make this problem, too, easy!

boznz

Yet if you deliver a system without a modern bloated framework or a massive cloud stack and you are "old fashioned" and "out of touch" - been there done that, got the tee-shirt.

al_borland

Being mandated to throw away simple and stable code in favor of the “new platform” that changes every 18 months has been one of the most frustrating experiences of my working life and turned me into a bit of a nihilist (in a work context).

dang

Discussed at the time:

A 2024 plea for lean software - https://news.ycombinator.com/item?id=39315585 - Feb 2024 (240 comments)

smeg_it

Interesting! I'm not an expert but an aging amateur and *nix/foss enthusiast. I see some parallels to what I've thought before that may, or may not be erroneous. First, it seems to point toward the original *nix philosophy of do one thing.

From a user/fanboy/paranoid point of view, I don't like systemd. I've good development arguments for it's improved coding for usb device drivers. Still, when I have to reboot, because my system is frozen. It's more complex to use than say runit. Lastly, I'm nervous, that if a company took it over, it's the one piece that might help destroy most distros. Please no hate. This is only my personal point of view, as an amateur e.g. there are people on both sides that have a much better understanding of this.

Seems to favor the microkernel? I've been hoping we one day get daily driver micro-kernel distro. I asked about this but didn't get a lot of answers, except for those that mentioned projects that aren't there yet e.g. I would love to try Redox, but from my understanding, after 10yrs it's still not there yet.

It also brings me to a point that has confused me for years. As, an amateur how to I decide what is better for what level of virtualization from program images like appimage/flatpacks, containers, to VMs. So far, I've hated snaps/flatpacks because, they make a mess of other basic admin commands, and because there seems to be missing functionality. and/or configuration. It may be better now; I haven't tried in a while. Personally, I've enjoyed portage systems in the past, and they are so fast now (to compile). A lot of forums, forget that there are home enthusiast and basically talk about it from an enterprise perspective. Is there a good article or book that might explain when to choose what. Much of what I've read are just "how to" or "how it works". I guess, I would prefer someone who acknowledges we need something for the hardware to run on and when it makes more since to use a regular install vs an image (appimage/flatpack/snap).

Anyway, thanks so much for the article. I do believe you are right, a lot of companies just put out fires because none want to invest in the future. I mean even the CEO usually only is there a few years, historically comparatively; so why would they care? Also, I think H1-B is a security risk in and of itself because, at least in TX, most IT is Indian H1-B. I mean they want a better life, and don't have as many family ties here. If they were to "fall into" a large sum...they could live like Kings in India, or elsewhere.

kristianp

They talk about the imessage vulnerability (1), but is it really an example of bloat to accidentally allow pdfs to be parsed with an extension of .gif? I guess it's an example of an unnecessary functionality, but Apple would sell a lot less iPhones if they didn't add all these UI gimmicks.

(1) https://googleprojectzero.blogspot.com/2021/12/a-deep-dive-i...

athrowaway3z

While I agree with the overall post, I think the iMessage-preview is a bad example.

If they instead had filtered/disabled previews the security problems would still exist - and potentially have less visibility.

gitroom

This hits hard for me because I've run into way too much extra code getting piled on for no real reason. Stuff just gets harder to handle over time and gets in the way. Kinda makes me ask myself- you think folks are just chasing easy installs or is it more about looking busy than keeping things actually simple?

voxelghost

Of the three great programmer virtues of Larry Wall, only laziness remains.

antfarm

For those who, like me, only knew Larry Wall’s quote “Lazyness is a virtue”, here are all three:

https://thethreevirtues.com/

al_borland

A big issue is the speed at which teams are expected to deliver. If every sprint is expected to deliver value to the user, there is isn’t enough slack in the system to go back and prune the code to remove cruft. People end up cutting corners to meet deadlines set by management. The corners that get cut are the things that are invisible in the demo. Security, documentation, and all the chewing gum holding it all together.

JackSlateur

This is why cruft removal is linked to the value delivered to the user

You do not say : "there is two task: add some feature, takes 1 day, and delete some cruft, takes 1 day".

You say: "Yes, that feature. That's one task. It will take 2 days."

BLKNSLVR

And once a level of "story points" is achieved within a Sprint you can't go backwards and you can't deliver less value to the Customer. There is no room for re-evaluation. Forwards, moar!

As per Tame Impala's Elephant:

He pulled the mirrors off his Cadillac

Because he doesn't like it looking like he looks back

Looking back gives the impression of missteps or regret. We have no such thing!

chading

Scrum points are about engineering controllability, rather than performance. But that's a complexity most don't get.

JackSlateur

Exactly

And because it is based on nothing, you can just lie about it

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