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Ask HN: Why do we celebrate AI-Copilots but reject AI–Generated art?

Ask HN: Why do we celebrate AI-Copilots but reject AI–Generated art?

57 comments

·April 26, 2025

While browsing YouTube, an AI-generated video appeared and I reflexively told my wife, “That’s AI—skip it.”

Yet I’m using AI-created illustrations for my graphic novel, fully aware of copyright and legal debates.

Both Copilots and art generators are trained on vast datasets—so why do we cheer one and vilify the other?

We lean on ChatGPT to rewrite blog posts and celebrate Copilot for “boosting productivity,” but AI art still raises eyebrows.

Is this a matter of domain familiarity, perceived craftsmanship, or simple cultural gatekeeping?

Sindisil

Who is "we", Kimosabe?

Personally, I have no time for gen-AI in pretty much any context, at least given the current landscape.

And plenty of people seem to accept, if not love, gen-AI art. I don't get it, but it's true.

> While browsing YouTube, an AI-generated video appeared and I reflexively told my wife, “That’s AI—skip it.”

My reflex whenever I encounter gen-AI output in any form: text, code, image, music, video, what have you. I find all off it mid in the best of cases, and usually think it's quite terrible. I regularly see posts of the form "you'll never believe this amazing AI generated picture/video/paper/program, and when I check it out I feel like I'm taking crazy pills because I just don't see the magic.

Just my $.02, not inflation adjusted. You (and many others) may well feel differently.

europeanNyan

> And plenty of people seem to accept, if not love, gen-AI art. I don't get it, but it's true.

I get a kick out of generating photos with family and friends in different styles like Play-Doh, Simpsons, Ghibli, etc. All of them like it, too. Maybe that's what people like, a very relatable use of the technology.

grugagag

Yeah but the fun won’t last, you’ll get bored with this look and the idea of looks when all the space around you will be innundated with it. But no harm in having fun though…

6stringmerc

It’s also a shortcut to self gratification and wish fulfillment by way of appropriating or poaching the success and value created by others for personal amusement or satisfaction, so there’s that part worth mentioning.

grugagag

Of course it’s terrible and that’s because it’s low effort trash with the sole purpose of making money. But AI gen doesn’t nenessarily have to be that though, it’s just the slop wave washing everything off. When humans use it to speed up their some tedilus processes but the whole project doesn’t look/feel rushed I have no problem with what tool they used.

jarofgreen

I'm not sure we can be certain everyone has that view. I get the impression many of the people who vilify art generators are also against coding copilots.

> I reflexively told my wife, “That’s AI—skip it.”

> Yet I’m using AI-created illustrations for my graphic novel

Aren't you worried people will skip your graphic novel?

aDyslecticCrow

If I see AI art in a graphic novel, I'll stop reading and downvote it.

crooked-v

It's also weird to me, like...

I've used AI art a lot for tabletop RPGs. The level of actual creative control isn't great, even for what should be an easy case of one character in profile against a blank background. Even if you know how to use it well you're wrestling the systems involved to try and produce consistent output ot anything unusual. And that's fine for Orc #3 or Elf Lord Soandso, which are only going to be featured for fifteen minutes at a time and in contexts where you can crop out bad details or use low-effort color grading to get a unified tone.

But for a graphic novel? What? I can't imagine giving up that level of creative control, even as someone who sucks at actual drawing. You'll never be able to get the kind of framing, poses, and structuring you want, doubly so the second you want to include anything remotely original. It's about the absolute worst case for actually using these generation tools.

elpocko

AI art is not limited to writing a prompt and hoping for the best. There's a multitude of ways to control the generation: img2img, ControlNet, Openpose, InstantID and several other techniques. You can train LoRAs on your characters for consistency.

It takes seconds to generate a panel for a comic; you make a sketch, then generate hundreds of candidates, pick the best one, maybe correct flaws in Photoshop, and it's still faster and cheaper than drawing it yourself from scratch. It's just another workflow for an artist. I use Blender to model rough sketches of 3D scenes, then use ComfyUI to render high quality images with lots of details.

prophesi

For webnovels I've found it useful as someone who has borderline aphantasia. But in this case, the webnovels would normally have no graphics whatsoever in their chapters aside from the webnovel's cover art (which is usually done by an actual graphic designer).

It's very obvious that they're AI generated, and the authors are typically upfront about it. I still feel a bit of an ick when I see them, and Patreon discussions for the creators I follow also have similar sentiments. Not sure if it's truly a tolerable use-case for AI, but thought I'd throw it out there.

osmarks

Also, I don't use ChatGPT to rewrite blog posts and don't like people who do. Its style is annoying and if ChatGPT is doing content I might as well ask it whatever you asked it myself directly. For code I do not care much so long as it works.

throwaway2317

I vilify code LLMs every time I review a colleague's code, ask them why they wrote something a certain way, and they can't explain. ChatGPT prose is even worse: it's like a corporate press release, only even blander and happytalker.

2muchcoffeeman

You get whole blocks of code written by AI? No reviewing from the original dev???

drivingmenuts

I find AI handy in two cases - writing quick boilerplate and assisting when I'm coming to grips with a library. In my case, I've never used the Qt libraries at all, and I'm trying to learn how to use them. Most of the code gets rewritten several times as I try different things, but it's handy to have something fill in the blanks if I can't remember the name of a function.

Ultimately, it's me who's responsible for the end product and I accept that and review the code. But it's definitely been handy.

aDyslecticCrow

LLMs are not good enough to replace programmers, authors or journalists (and I suspect never will, since they still rely on accurate and human written sources to produce anything of value)

However, AI art generators in their current form may render all artistic jobs unlivable within 20 years. Learning to draw is one of the most time-intensive skills to master. A master's degree in CS is sufficient to secure a good job, but five years of experience in art makes you a "novice". AI art is just good enough to devalue art as a whole, making it an infeasible profession to pursue, as it's already near the minimum wage on average.

In 20 years, there may not be any new professional digital artists. All art will become AI art. Do we like that world? Cheap, corporate, lazy, with no sign of effort or dedication.

I want LLMS to go away as well, but at the very least, there will always be a market for real text, and always be people able to produce it.

tbrownaw

Art generators can be used by people who would otherwise have to pay artists, so they're in competition with the people dissing them.

Code assistants are used by programmers wanting to be more productive. Things that claim to replace programmers entirely get dissed. (But it's more "that won't work" rather than "that's not allowed", because, well, it doesn't work. Yet at least.)

AI-generated content is probably cheap spam, even though it in theory could be made by someone knowledgeable using the AI as a tool.

Things generated by an AI are lower quality than things made by someone competent... but depending on what you're doing, that might not matter.

dpig_

Because art is the futile attempt by a conscious subjectivity at expressing their subjective experience. It's fraught and impossible and really beautiful. Meanwhile GenAI is not a subjectivity, cannot express anything.

jemmyw

I paint as a hobby. I think a lot of people put less value on digital art in general. It's almost like too perfect doesn't hit it right for most people. I was in a local gallery last week and saw one image from afar thinking "that's very detailed to be so cheap" then get close enough to see it's printed digital art and lose interest. The next painting over was a waterfall and you could see the brush strokes, yet I found it infinitely more interesting.

However, AI image generation is immensely helpful when I want to do a painting. Before I would find photos I liked and stitch them together, or try to imagine things. Now I can get an image much closer to reference.

With code, my feeling is that we have to write way too much of it right now to express what we want. I can write a small bit of text to the LLM and it will fill out 75%+ of the code over multiple files, which I then just need to shape. So much is structure that needs repeating in variations. I don't have an answer but it seems like there's something else missing from our tools and LLMs are providing a bad imitation of what it should be.

scroogey

For what it's worth I'm all for both. As someone who dabbles in both domains but does neither professionally, there's a very distinctive difference in how AI fits into the process of producing art and producing code.

For code, it augments my ability to produce code. It's very easy to tinker and modify that code if I so choose, and it's much easier to steer it into the right direction (at least when it comes to the output of the code). For art, it just replaces things. If I create an image with AI for example, it's not that simple to drop it into Procreate and start tinkering with it. There are no layers, no brushes, no masks that come with it - it is the output. I'll just re-prompt, or try to find style guides or reference pictures, but there's no place for an artist in the loop. Others might be using these differently of course, but at least my impression is that it's much more of a replacement when it comes to art.

teunispeters

Reproducing copyright-protected information is "trivial" with image (or text) generation, but hard with code generation.

(from listening a lot to artists, so might have some bias). I haven't actually attempted either ... I find the code generation not very useful and the artistic structures interesting, but something's missing.

neilv

> Why do we celebrate AI-Copilots but reject AI–Generated art?

That's not the generalization that I would make of HN sentiment.

But one generalization I'll assert is that there seems to be a very strong undercurrent of self-interest, often to the point of cheating. It's not universal, but it might be over 50%. The field has been selecting for, and refining for, people who seek big paychecks, and train for the BS rituals (e.g., FAANG interviews, resume-driven-development, metrics, Agile reactive theatre, growth scam startups).

How are all those people going to think about tools that might give them an edge in their operating mode. Would they be thinking about quality, maintainability, security, team, company goals, or ethics.

RedNifre

Maybe because it's not about the code, it's about the compiled software?

Also, I like AI art; I made a Lego model and then fed it into an image generator to kinda generate a "reverse" reference image. So it looks like the Lego model tries to look like the reference pictures, even though its look is more dictated by the very constraint parts list (it's an alt build of an existing model): https://rebrickable.com/mocs/MOC-218657/RedNifre/31124-battl...

I could not have drawn these artworks myself and the use is so silly that I would not spend any money for paying for them: Without AI, these would not exist.