The 'freaky and unpleasant' world when video games leak into the physical realm
48 comments
·April 19, 2025dusted
BLKNSLVR
Driving home after an almost-all-nighter LAN in the Quake 2 (maybe Quake 3) days, I nearly changed lines to line up a rail shot at a car up ahead.
The realisation of what I was doing snapped me back to proper conscious reality like smelling salts. Thankfully / Luckily.
wantoncl
This reminds me of driving home after seeing The Matrix in the theater in 1999. I was on the parkway wondering why everything was moving so slowly, not quite bullet time but definitely slow.
I look at the speedometer and I'm doing 95-100 mph on Southern State Parkway. I then had the "snap" and slowed back to normal. Everything felt even slower, the sensation lasted for about an hour after I got home.
Inception also had a strange drive home after, not speed, but the trees didn't seem real, the sky, everything was heightened, almost dreamlike. It had rained too, so there was some more similarity to the movie, minus the car chases and rollovers.
evertedsphere
if you spend a lot of time on photography or visual art it affects your visual perception quite a bit in a fun way
constantly, nearly subconsciously looking for framing elements, or hard edges in a scene that is mostly lit by diffuse light, etc
dmos62
I had this most vividly with kayaking. I'd slowly fall asleep rocking in the river, paying background-attention to keep balance in the kayak, even though I was in my bed or in a tent on shore. I'd then also dream about floating in the kayak.
ajuc
Yup, I experienced this after both computer games physical sports and even programming (I tinkered with my algorithm for drawing 2d trees in a side project for like 20 hours over a long weekend and after that I've been seeing the details I obsessed over in every tree I looked at :) ).
I think the effect was the strongest for me after that graphics programming actually - probably because I obsessed over such small detail for so long, and I played with fine-tuning the variables, so my brain constructed a model for it inside :)
It's not exactly that I "see" the healthbars or the ball trajectory, or the tree outlines on the same rights that I can see real things - it's like it's on another switchable layer.
Like when you see someone and imagine they have wings - it's not that you actually see the wings, but you can see them in your minds eye superimposed on that person in real-time. This "additional layer" is independent and can be turned on/off for me.
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pjc50
> While no-one has reported physical harm as a consequence of GTP to date – GTP could, in principle, endanger someone
This is a classic of how to write a moral panic article. It's fun to talk about GTP, but in order to be news it has to be made into a big threat so it can tie into pre-existing prejudices like "my kids are spending too much time playing video games".
(speaking as someone who had to consciously stop playing Factorio as it was affecting my sleep!)
moring
> "It's not a good idea for me to be trying to kill demons while I'm driving,"
Driving was the first thing that came to my mind. It's also dangerous to drive when tired, distracted, drunk, or one of a hundred other conditions. Yet somehow GTP is portrayed as the problem here when, in fact, driving a car is simply one of the most dangerous daily activities, even absurdly dangerous compared to other tasks.
zombot
As a throwback to the 1980s moral panics, video games are called "murder simulators" in Thimbleweed Park. That could even be a direct quote.
zombot
When watching 24 season 9, I saw Catelyn Stark sick a horde of dragons (drones) on King's Landing (London) to avenge the murder of her husband Eddard.
My fanciful mind makes me mix series, movies and games with each other and reality in my head, just as a point of entertainment. I do miss the Monster Truck from GTA San Andreas when stuck in traffic but so far I've managed to behave in a civilized manner.
frereubu
This particular manifestation is interesting, although not surprising - it's just adaptation. I was in a psychology department in the mid 90s when people were experimenting with really basic VR, just a headset and a glove. When you pointed with the glove you moved that way in the virtual world. Even after a short time with the headset on, when people took the headset off, instead of walking out of the room their first move was often to point towards the door. The human brain is really prone to immersion.
kgeist
I don't think it's specific to games. After I spend a whole day gardening, whenever I close my eyes, I see weeds, plants, etc. vividly. It just must be something monotonous.
mojo74
Used to happen to me when I played a lot of tetris on the gameboy back in the day. When reading any books afterwards I would see the tetronimoes slotting in the spaces between the lines of sentences and words. Goldeneye (N64) had me eyeing security cameras in the real world and making silencer noises in my head for quite a while too.
spacechild1
> Used to happen to me when I played a lot of tetris on the gameboy back in the day.
Apparently, GTP has been particularly pronounced with Tetris and is therefore also known as "Tetris effect" (https://en.m.wikipedia.org/wiki/Tetris_effect). This also shows that this is not a recent phenomenon. I was surprised that the article didn't mention Tetris at all.
esperent
This phenomenon is so common from Tetris that it's literally called the Tetris Effect.
ordu
> she was imagining peering at products on the shelves through a rifle scope.
> "I thought, 'Wow! This is interesting'," she recalls.
Yeah! That was my reaction too. It is not "unpleasant". Maybe "unsettling", I'm not sure, but it is a very interesting experience. I got it twice, one time with a computer game, and the other it was a geometry problem that did this to me. The second time was really mindblowing, because geometry provides not just a way to see the world, but also a way to think about it. To see my regular everyday thoughts and reactions to external stimuli expressed in geometric terms (with diagrams, additional constructions, and so on) is something that is hard to describe. But it was that experience which made me believe that our thoughts as we experience them are lies. Real thinking is done somehow deep in the mind, while consciously we see some representation of the process. The representations can be different for the same thought, it doesn't change the thought itself, nor its conclusions.
Pity, I can't trigger this Game Transfer Phenomenon anytime I want. I'd like to see in my mind a geometric proof that I want exactly two teaspoons of sugar in my cup of coffee. Or maybe a program in Rust that somehow implies that.
RetroTechie
Spend enough time in virtual worlds, especially (near-) photo realistic ones, and for some people, what's real / what's virtual may start to blur. Or aspects from the game leak into real life. Creepy indeed.
Although not quite what's discussed in the article, reminds me of the movie eXistenZ (1999). Well worth a watch if you don't know this one.
PawBer
The fastest way to experience this phenomenon is by playing the Touhou games. After a few hours of gameplay, closing your eyes will almost guarantee that you’ll see bullet patterns unfolding in the static behind your eyelids.
pyfon
Had to remember not to drive after playing GTA back in the day!
prawn
Always dangerous when you're driving along in real life and see a car-transporter ramp parked on the side of the road.
wmwmwm
Also had to remember not to drag people out of cars and drive off with them when walking felt too slow in real life!
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choult
I've experienced this before - not only with games such as Tetris (I could "feel" my brian working in a different way) - but also with looking at trees etc when engrossed in Lindenmayer Systems [1] that I was working with at the time.
I assumed it was basically something along the lines of your brian adapting to a "new" reality/situation and engaging the pattern-matching parts that work best for the challenge at hand. Then afterwards it remains on just in case you need it again, like a warm boot.
As I type about it, I realize it likely has relation to things like anxiety - useful in some situations (such as actual danger) but remains "on" when it doesn't have to and becomes intrusive.
j4coh
I get something similar after long days at music festivals where if I close my eyes later I still see people walking past.
ajuc
After I tweaked the tree outline drawing algorithm for this side-project for like 20 hours over 3 days ( https://ajuc.github.io/outdoorsBattlemapGenerator/ ) I've been seeing these outlines EVERYWHERE :)
I remember this happening a lot when I was a child and teenager, mainly during and shortly after LAN parties, where we'd spend one or two entire days almost exclusively inside one or two virtual environments (like Action Quake or later, Day of Defeat), I remember how my brain "quantized" many of the sounds from physical environment into their closest equivalent of in-game sounds, such as footsteps, character sounds or gun sounds, for example, laying my very tired and head, spinning from a lack of sleep and overstimulation, down to rest on a pillow, it would be disorienting at first, and then as my breath rose and sunk the covers, I'd hear the sounds of the fabric as small cracks, like the footsteps constantly in my earphones during gameplay.. I'd walk around outside and see surfaces as more or less ideal for performing strafe-jumps (something we did a lot in the glorious Action Quake days), and think about good corners to round for a one on one shootout.
But honestly, it didn't feel so different from any other after-effect of intensive out-of-the-ordinary stimuli.. Think about the evening after a day of snowboarding, as you drift asleep, your brain starts to work its way down imaginary slopes, everything becomes transformed through the lens of snowboarding, rooftops becomes candidates for drops, piles of snow becomes ramps..
or when you've intensely learnt a new concept, your brain tries around it, to see if it somehow fits into what you've learnt.. Like how people learning about neural networks, can't help but go through at least a phase, where the idea of brains being computers are very appealing.
I don't think this "Game Transfer Phenomenon" is that novel or interesting, and most importantly, not related to games in particular.
It's just what the brain does when it engages in something.. it attempts to map and transfer concepts and relations, it's how we learn and grow..