Skip to content(if available)orjump to list(if available)

Learning Synths

Learning Synths

105 comments

·January 7, 2025

weatherlight

If you want to understand (Subtractive) synthesis. The best way is to get copy of VCV rack and follow a few tutorials. If you patch one subtractive mono synth voice once, you understand 80% of all subtractive synth architecture moving forward.

https://vcvrack.com (open source and wonderful)

https://www.youtube.com/watch?v=V35OhojjqDs <- your first tutorial

Happy patching :)

There's a bunch of other really interesting types of synthesis and you can explore them using the above software

    - Frequency/phase modulation synthesis
    - Vector synthesis
    - physical modeling/Karplus strong
    - Additive synthesis
    - Eastcoast (subtractive)
    - Westcoast (waveshaping/LP gates)

bodge5000

Personally I'm not sure I'd use VCV rack as an entry into subtractive synthesis, simply because there's so much to modular synthesis it could be hard to untangle one concept from another. That being said, I think it is a great intro to synthesis as a whole.

For me, it was the microbrute which really taught me subtractive synthesis, simply because of how stripped back it was, I couldn't just add a new module to cover up my bad sound design. Though obviously that's far less accessible (£150 hardware synth versus free software you can load up right now), I'm sure there'd be a middle ground. I know iOS is really good for its synth ecosystem, maybe there's a nice subtractive synth there.

Crunchified

I did exactly that as well. I wanted to figure out what a synthesizer does/is, so I bought a MicroBrute and had a great deal of fun with it.

So much fun, in fact, that I bought a MatrixBrute not terribly long afterward. Now _that's_ a monosynth to last me a lifetime!

56j56n65u656

Good lord what a horrible recommendation. This is like telling someone to learn programming by starting with assembly.

If you want to actually learn subtractive synthesis minus the complexity use an all in one synth VST like Surge which is free and open source and you won't have to worry about tedious fundamentals that don't actually matter unless you're doing modular synthesis. Helm is another great VST.

Once you understand subtractive you can graduate to more complicated methods of synthesis like FM, vector, ETC.

weatherlight

I disagree... those "tedious fundamentals" is how all synths work, irregardless of synthesis type.

Watch the video. It's 15 minutes. I wish I could learn assembly in 15 minutes! You build the synth one module and one connection at a time all connected to an oscilloscope.

If I gave someone a SH-101 with no context, and let them noodle around with it and then asked them, to explain the architecture, they wouldn't be able to.

Sure, they may make some cool noises buy they wouldn't understand, what is what, why is hooked up to what and how that might differ on some other fixed architecture synth.

tarentel

While I agree that basically all subtractive synthesizers work the same way I started "learning" how they work when I was ~12. It wasn't until my mid 30s until I got into modular and I realized "hey all my synths are basically routed this way, neat." Has it changed the way I think about how I make a patch? Not at all. It is cool to know how they're architected but it in no way will really help you in learning how to use them so I agree with the comment you're replying to. Get an all in one synth and start making patches.

If you gave someone an SH-101 and explained to them how it was architected it wouldn't really help them make that signature acid bass sound so ya they'd be a little more knowledgeable on how synthesizers technically work but they still wouldn't be able to make any music with it. Whereas if I showed them how to make that bass sound they could now go try it on every other subtractive synth they run into even if it doesn't sound the same. Besides that, they'd learn how a lot of it works in a musical sense which is way more important to using synths than any technical knowledge will give you if you actually want to write music.

b3orn

It's not how all synths work, probably the most famous FM synth the DX-7 never had a filter, additive synths don't really need filters either, but for a subtractive synth this would be unthinkable. And the general architecture of any synth is usually not that hard, you have a source, possibly filters, an amp and some modulators.

brudgers

Sure, they may make some cool noises

That is the point of making music.

The rest is exhaust fumes.

You don’t have to know how something works to know how it sounds.

And nobody ever danced to a lecture on signal flow.

dingnuts

> You build the synth one module and one connection at a time all connected to an oscilloscope.

making my music hobby feel like my job sounds terrible lol

beAbU

Surge is incredibly complex and powerful and will be way overwhelming to a new user. They will be rediced to browsing the patch library not really understanding how things work.

With VCVRack and the right tutorial, a user will build a basic synth with an oscillator, filter, amp and envelope generator - which together make up the fundamental core of subtractive synthesis. The manual patching of modular is a great way to actually learn how these building blocks interact with one another to create sound.

webstrand

I actually really think that starting with assembly would be a great place for someone to start learning programming. But not x86 and not on a traditional PC. Instead using some microcontroller attached to a breadboard with a few simple peripherals like a keypad, simple LCD (or maybe an 8-segment).

The control-flow is obvious, the syntax is simple enough that novices shouldn't struggle with it, and writing directly to pins to control the peripherals gives immediate concrete feedback.

xtagon

> This is like telling someone to learn programming by starting with assembly.

Believe it or not, this is some people's preferred learning style. See also: Nand2Tetris, Linux From Scratch

rambojohnson

OP actually gave pretty sound advice. maybe be a little more constructive next time and less edgelord.

import

Came here to say this. I would recommend surge or vital as a starting point.

alexjplant

I bought a Moog Mother-32 and read the manual - I remember it being very thick (for modern music gear) and informative. I didn't do too much patching but by the time I was done I understood the basics of subtractive synthesis.

A few years earlier I also had a DX9 that I foolishly used to try and emulate analog sounds. Somehow I stumbled across an article on Fourier series and how infinite sinusoidal summations could be used to create the other types of fundamental waves. Programming a 4-op DX synth to emulate these and looking at waveforms in Audacity gave me a natural intuition for how time series waves relate to frequency and harmonic content.

If I had to do it all again I might get a Korg Minilogue since it can display waveforms on its LCD and is digitally-controlled.

alfiedotwtf

Yes! The Minilogue was where it clicked for me - solely because is its oscilloscope

harvodex

I have never in 30 years of synths read subtractive synthesis called Eastcoast or waveshaping called Westcoast.

Especially to put what it is actually called in parenthesis as if everyone calls subtractive synthesis "Eastcoast".

This is certainly something very specific to the path you took with synths.

weatherlight

I really hate to be that guy but… the terms “East Coast” and “West Coast” synthesis are pretty mainstream within the synth community, especially among those who follow the history and styles of modular synthesis. These distinctions were popularized as a way to categorize the approaches of pioneers like Bob Moog, I’m sure you’ve heard of him. (East Coast) and Don Buchla (West Coast).

East Coast synthesis, often associated with subtractive synthesis, emphasizes traditional keyboard performance, harmonic richness, and filters to shape sound. Meanwhile, West Coast synthesis (credited to Buchla) leans more experimental, focusing on waveshaping, FM synthesis, and unconventional control interfaces.

The terms themselves have been around for decades and have become shorthand to describe these philosophies of synthesis design and architecture of synths. You might not hear them as much outside modular or academic circles, but they’re far from obscure.

https://en.m.wikipedia.org/wiki/Don_Buchla

https://en.m.wikipedia.org/wiki/Robert_Moog

H1Supreme

Came here to post something similar, so I'll upvote your comment, and add my own. I started building a Eurorack modular synthesizer in 2009. Prior to that I would mostly tweak presets on other synths. I knew what the filter did, and could adjust an envelope, but didn't have a fundamental understanding of what was going on.

When I started using the modular, I was forced to understand the signal flow. And, the patch cables provided a visual cue of what was happening. I learned more about synths in a year with my eurorack system than I did in the previous 10 with hardwired synths.

After you learn those basic rules for patching a synth, then you get to break them. (-:

Recommending something like VCV rack seems like starting with Calculus before you can solve 2+2, but it's really not. The signal flow is right there for you to observe.

alfiedotwtf

Tangential, if you want to learn sound from synthesis, check out Syntorial… you’ll be able to hear a sound and approximate it via subtractive synthesis!

naltroc

unpopular hot take:

subtractive synthesis isn't synthesis. It's a transformation.

nyrikki

First time I have ever heard someone say my Minimoog, OB8, Prophet and modular synths weren't synthesis.

ADSR is subtractive even if you ignore the filter.

The (ideal) square wave contains the odd-integer harmonic frequencies, where the (ideal) sawtooth has all harmonic frequencies.

I think starting in the digital world may make this less clear?

You are subtracting overtones from a non-sinusoidal set, the sound synthesis in subtractive synths is the more like choosing digits to construct a representable number.

Additive synths are actually far more restricted...remember that the set of computable numbers is not quite as small as the cantor set, but is getting there.

weatherlight

Hold up, I'm going to send a email to every synth company that sells synths with filters and explain to them that they aren't selling synthesizers but transformers. I'm positive that it will be received well!

racl101

They are certainly more than meets the eye.

fredoliveira

I mean, there's a fair amount of hype about transformers right now.

SeanLuke

So I presume your complaint is that by synthesis you mean taking two things, smashing them together, and producing a new thing. In which case, sure, subtractive synthesis isn't synthesis unless:

- Two oscillators undergoing detune, sync, ring or amplitude modulation, or fm prior to getting fed into the filter?

- An LFO combined with an oscillator?

- An envelope (controlling the filter or amplifier) combined with an oscillator?

Perhaps these things might be considered combinations? I agree this is weak. You can blame the RCA Mark I and II for calling subtractive synthesizers "synthesizers".

shwaj

By their definition, an amplitude envelope would probably also be a transformation.

skyyler

Well, "transformer" is already a kind of device. Do you have a suggested name to replace "synthesiser"?

null

[deleted]

Arelius

A filter perhaps isn't synthesis, but the whole system, including oscillators would be, which seems to be what the term refers to.

hecanjog

You're getting downvoted for some reason but this is a perfectly fine way to think about subtractive synthesis. (From a compositional perspective anyhow.)

bmitc

Pretty much everything in audio processing is a filter, whether it's called a filter or not, but that's overly reductive. Synthesis is just creating audio from parts.

shwaj

Delays aren’t filters.

dang

Related. Others?

Getting Started Making Sounds - https://news.ycombinator.com/item?id=31434208 - May 2022 (3 comments)

Abletone Learning Synth - https://news.ycombinator.com/item?id=31279526 - May 2022 (63 comments)

Synth Playground - https://news.ycombinator.com/item?id=26429207 - March 2021 (21 comments)

Learning Synths - https://news.ycombinator.com/item?id=20272346 - June 2019 (172 comments)

richrichardsson

I'm glad I'm not going mad thinking I've seen this link 5 times before here; I had an off-by-one error by including this example in the tally.

leetrout

Syntorial is also popular and posted here many times.

https://www.syntorial.com/

ElijahLynn

Looks like Syntorial is an app, whereas Ableton link is web based. Would be nice to see Syntorial converted to a web app.

poulpy123

I was going to post it as well. And also from the same creator "building blocks" a similar tool for music creation instead of sound design

jnovek

Syntorial was how I first learned and I was pretty happy with it.

gwbas1c

My browser put up a dialog asking for permission to control midi devices before the site showed anything.

It's a good idea to show content before your page does anything that asks for scary permissions. (And, honestly, without knowing what the site does, its pretty scary to click on a link on hacker news and have a site ask for elevated permissions before it shows anything.)

IAmGraydon

The presentation is cool but the order here is pretty bad. When teaching subtractive synthesis, you really should start with the oscillators and their waveforms (sine, tri, saw, square), then talk about filter, then amplitude. That’s really all there is to it - create a fundamental and a series of harmonics, carve it away with a filter and then give it an amplitude envelope. I love Ableton, but I think they may have been a bit too focused on making this look nice.

an_aparallel

I'd recommend a simple subtractive synth as a first:

>Behringer Model D >Novation Bass Station 2

Recommending VCV is horrible advice - unless your idea of learning synthesis is getting RSI...I think VCV is a great testing bed for trying modular ideas...once you understand synthesis...i think a huge draw back of VCV is the plethora of choice - it's just way way too much.

I learnt modular on a real life Doepfer modular...it was frustrating as hell until things starting clicking - i cant imagine the feedback loop on software being that good.

IAmGraydon

I would challenge what you’re saying. An integrated synthesizer like the Model D doesn’t make the normalled signal path apparent. On the other hand, modular forces you to see exactly what’s happening. You wire an oscillator to a filter. You wire the filter to the VCA. You trigger the VCA with a voltage envelope. You need a good teacher or tutorial, but if you have that, modular or virtual modular is a far better teaching tool IMO.

chrisvalleybay

I've been playing synths and piano for a while, but I've been struggling to get some solid intuitions about what is going on when I tweak the synths. One thing that really helped on this site, is the «dot» that is bouncing back and forth on https://learningsynths.ableton.com/en/playground . Try tweaking the nobs and see how the dots movement changes. It helped me visualize something that I wasn't able to grasp before. Nice link!

diggan

The best way I found to understand a bit more about how synths work, was to give VCVRack a try. Basically "build your own synth" in a box, AKA " Modular synthesizer", which lets you build what a mainstream synth comes with, from scratch.

colkassad

There is also Cardinal, a GPL fork that you can run as a plugin directly in your DAW of choice (I believe you need the paid VCV Rack to do that):

https://github.com/DISTRHO/Cardinal

jnovek

I tend to thing that non-modular is a better place to start. Modular is great, I've wasted untold shameful consumerist dollars on Eurorack, but I think it's better to get the core concepts from a well-known fixed-architecture synth (like a Minimoog clone/VST) before moving on to modular. Modular can be very overwhelming when you're new.

jghn

To this point, are there any free/cheap apps/browser apps that clone simple/older/well known synths you'd (or others here) would recommend for skilling up a bit? Doesn't need to be anywhere near pro quality sound-wise, not what I'm after.

A million years ago I had some analogue korg model and have been interested in playing around again. But I know myself well enough to know that my interest may very well be fleeting and I don't want to invest much in the way of $$ to go that route.

diggan

I guess semi-modular is a good half-way :)

Personally, I'm not into modular synths, so I don't recommend them as "Stop buying synths and start doing modular synths" but more like "If you're already into synths, but want to learn more about how they actually synthesize the sound, give VCVRack a try", merely as a learning tool.

actsasbuffoon

It’s also pretty easy to create your own VCV Rack modules, assuming you don’t mind doing a little math.

beAbU

Some VSTs animate the modulated controls, which is awesome because it immediately makes clear how one thing impacts another. I believe Serum does this?

anonzzzies

I like synths with movements instead of keys a lot better. They give me that old sci-fi vibe. It's something that should be nice with the Quest VR handtracking.

(but no, really not like this; https://www.meta.com/en-gb/experiences/synthvr/3748465338566... ; then I would just get a real synth)

jnovek

These days there are several tools that map hand tracking to MIDI CCs and notes, you might enjoy something like that. It's on my list to try sometime in 2025. :-)

Here's an example, although I'm not sure if it's good or not because I haven't tried it yet. https://www.uwyn.com/geco/

piltdownman

That's mainly just the 'sweep' or portamento between notes that's indicative of things like the Theremin or 50s Sci-Fi sound.

Check out the Ondes Martenot for a compromise between the two paradigms. https://en.wikipedia.org/wiki/Ondes_Martenot

null

[deleted]

f1shy

For those so inclined, that want to play with synth in some more programmatic way, there is a lisp dialect (https://en.wikipedia.org/wiki/Nyquist_(programming_language)) for it.

PaulDavisThe1st

There are many, many more languages for playing around with audio (and video) synthesis than that. The domain is typically called livecoding. Here's a good list of languages for that:

https://github.com/toplap/awesome-livecoding

kaoD

Similar to this, a while ago I made this online playground (Lambda Musika) where you can program sound realtime in your browser (using JS) in a functional-ish way:

https://lambda.cuesta.dev/ (repo: https://github.com/alvaro-cuesta/lambda-musika) -- check out the examples on the bottom toolbar's blue button.

The basic idea is you write a function `t => [l, r]` where `t` is time and `l`, `r` are output samples for the left and right channels in `[-1, 1]` range. You can think of it like ShaderToy but for sound synthesis.

It includes a small utility library but it's meant to be just a few helper functions instead of a full-fledged framework like SuperCollider, Sonic Pi, et al. I.e. it's still sample-oriented instead of module-oriented. E.g. in Sonic Pi you script modules, their parameters, and how they connect with each other, while Lambda Musika is all about outputting samples of a waveform.

It's very barebones -- I'd love to get some time to upgrade this to Monaco editor and add TS, intellisense, etc. -- and possibly buggy, but I still find myself coming from time to have some fun with it.

tosmatos

There's also stuff like Sonic Pi (https://sonic-pi.net/) and most things live coding related, but I found that I don't really like that approach even though I love synths and programming. For some reason I don't think they go together well. But some people are really good with that and it's fascinating

diggan

Yes, I feel the same way, but then I started making music to get away from the computer, rather than finding even more things to spend time on with the computer, maybe that's why.

harvodex

Nyquist is super ancient.

The links don't even work anymore on CMU.

Common Music might still work but I can't imagine bothering with Nyquist. https://ccrma.stanford.edu/software/clm/

There is just not much reason to not use SuperCollider or Csound instead of these though.

Edit: I did just find Nyquist has been rolled into Audacity scripting that sounds pretty cool https://audionyq.com/

SushiHippie

There is also glicol, for example: https://glicol.org/demo#themodel Press start and after some time edit line 14 and press update

ge96

That's a neat browser permission prompt asking about MIDI, haven't seen that one before

edit: side note making sound is one thing, making something actually worth listening to...

throwaway314155

MIDI support in browsers has gotta be like at least a decade old at this point, right?

ge96

I guess so I never got into making music, heard of the term but yeah cool to see.

ssharp

The "Playing different pitches" section plays "The Final Countdown", arguably the greatest synth riff of all time. If you know it, just click the rhythm on that section.

chaosprint

The quick tour of Glicol that I made is also a way to learn digital sound synthesis:

https://glicol.org/tour

Have fun