Claude Code IDE integration for Emacs
github.com
Writing a Rust GPU kernel driver: a brief introduction on how GPU drivers work
collabora.com
A Fast, Growable Array with Stable Pointers in C
danielchasehooper.com
Project Hyperion Interstellar Ship Design Competition
projecthyperion.org
Show HN: Kitten TTS – 25MB CPU-Only, Open-Source TTS Model
github.com
Comptime.ts: compile-time expressions for TypeScript
comptime.js.org
Breaking the sorting barrier for directed single-source shortest paths
quantamagazine.org
Jules, our asynchronous coding agent
blog.google
Vibe coding the MIT course catalog
stackdiver.com
States and cities decimated SROs, Americans' lowest-cost housing option
pew.org
We'd be better off with 9-bit bytes
pavpanchekha.com
303Gen – 303 acid loops generator
303-gen-06a668.netlify.app
Why is it worth spending time on type theory? (2013)
math.stackexchange.com
Show HN: Write lead sheets in a Markdown way and transpose in a second
cord.land
Rethinking DOM from first principles
acko.net
Show HN: Sinkzone DNS – Forwarder that blocks everything except your allowlist
github.com
The arcane alphabets of Black Sabbath
fontsinuse.com
Consistency over Availability: How rqlite Handles the CAP theorem
philipotoole.com
Some highlights from this release are listed here[1].
The best part of Gleam in my opinion is the language's design. It's just so elegant to read and write. Take this example code snippet from the release notes:
It's a trivial code snippet, but I'm finding this kind of "first class" pattern matching produces very readable, elegant-looking, well organized code.There was a discussion the other day about the pipe operator being added to PHP 8.x. Gleam was my first language which included a pipe operator. Now, having used it a bit, I feel every language should have something like it.
The pipe skips so much boilerplate and clearly communicates intent. Absolutely love it.[1] https://gleam.run/news/no-more-dependency-management-headach...