postexitus
tialaramex
That's some real esolang brain damage. Did somebody see the (four!) needlessly confusing increment and decrement operators in C and think this hadn't gone far enough?
It's not quite COME FROM but it sure is close for a supposedly useful language.
amiga386
It's only doing what the https://en.wikipedia.org/wiki/Comma_operator does in C
Why you'd use it? Probably for reducing statements to expressions, e.g.
PROC lower_delta(a1,a2,b1,b2) IS (da:=a2-a1) BUT (db:=b2-b1) BUT (IF da<db THEN da ELSE db)
tialaramex
That's just "I wish this was an expression language". Yeah, good idea, why isn't it?
type Num = i32; // Or whatever your preferred numeric type is
fn lower_delta(a1: Num, a2: Num, b1: Num, b2: Num) -> Num {
let da = a2 - a1;
let db = b2 - b1;
if da < db { da } else { db }
}
I remember using Amiga E, from a cover disk of CU Amiga.
Do I remember correctly that Amiga E had a "but" operator, which executes one statement but returns the value of the other? Never understood its point.
I thought it was one of those things that put Amiga ahead of competitors (because other systems had C/D). Oh my teenager brain.
Edit: looks like I remember correctly!: https://cshandley.co.uk/JasonHulance/beginner_93.html