Shortest-possible walking tour to 81,998 bars in South Korea
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Show HN: My from-scratch OS kernel that runs DOOM
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How a 20 year old bug in GTA San Andreas surfaced in Windows 11 24H2
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CubeCL: GPU Kernels in Rust for CUDA, ROCm, and WGPU
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You wouldn't steal a font
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Yagri: You are gonna read it
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Teaching LLMs how to solid model
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Launch HN: Cua (YC X25) – Open-Source Docker Container for Computer-Use Agents
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Apple and Meta fined millions for breaching EU law
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The World Is Ending. Welcome to the Spooner Revolution
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Graphics livecoding in Common Lisp
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Google blocked Motorola use of Perplexity AI, witness says
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MCP on AWS Lambda with MCPEngine
featureform.com
First Successful Lightning Triggering and Guiding Using a Drone
group.ntt
DOGE worker’s code supports NLRB whistleblower
krebsonsecurity.com
Show HN: Node.js video tutorials where you can edit and run the code
C++26: more constexpr in the core language
sandordargo.com
The Future of MCPs
iamcharliegraham.substack.com
A Gladiator's Marble-Etched Epitaph Is Found in an Ancient Roman Necropolis
smithsonianmag.com
My experience of participating to a startup weekend competition in Italy
danielpetrica.com
Yaakov Kirschen’s other legacy
jns.org
Spring 83: a draft protocol intended to suggest new ways of relating online
github.com
Hey HN, I am Niko.
I've built this 3D Dino Game In browser using tech like three.js and MoveNet (tensorflow).
Basically, it's a normal 3D dinosaur game with a twist: you need to actually perform actions irl to avoid obstacles.
Duck to crouch, jump to jump, raise left hand - go left, raise right hand - go right.
Game is using your phone/laptop camera to track your body movements and perform in-game actions.
PS. Game is 100% client side and I don't record/track/use/save any of your data
Hope you find it worth playing. (better play on PC)
It's a 100% FREE browser game with no login! Please feel welcome to DM feedback or reply or anything!