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Little Sisyphus A physics-based platformer for the NES

Uncorrelated

I played some of this after I read the NESFab page posted about a week ago. It's an impressive NES game for any length of time spent on development, let alone a month. Now that I know that it's from the creator of NESFab, the polish makes sense -- obviously the creator is intimately familiar with both the hardware and their own development tools. Compliments must also be paid to the art and appropriately Sisyphean music.

I gave up at 35 souls.

redbell

> The NESFab page posted about a week ago.

For reference, here's the post: https://news.ycombinator.com/item?id=42999566

montebicyclelo

A gameplay video at the top of the post would go a long way; for those who don't have time to click through and play on itch.io. (I see a few gifs on the itch.io page, but a longer gameplay video would be nice!)

rendaw

This looks fantastic! Both the art and the physics!

And also thanks for screenshots! I hate when links are just to the game itself and I have to commit to playing the game to have any idea of what it's about.

Minor49er

This feels like playing an 8-bit version of Chaotix from the Sega 32X. Also, I love the art style of this game

rolfus

I love the gameplay mechanics and physics in this game, it really feels very sophisticated for a NES game. Also, it definitely has the era-appropriate difficulty level!

hatingisok

Came across this a week ago and am looking forward to beating it. Had a go at it for a bit and it played really well. Love me some difficult NES games. Top!

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