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Haskell: A Great Procedural Language

Haskell: A Great Procedural Language

215 comments

·January 19, 2025

imoverclocked

> and (c) requires a language feature (sequence points) to disambiguate in which order side effects get executed. With Haskell, we just don’t have to care.

Reading up to this point, I had to chuckle a bit. I have struggled with the Haskell type system more than I care to admit; It's almost never "we just don't have to care" when comparing to most other popular languages.

That being said, this article does a nice job of gently introducing some of the basics that will trip up somebody who is casually looking through code wondering what *> and <*> and <* do. As usual, there is a steep learning curve because of stuff like this all over the codebase. If I walk away for a month, I need to revisit >>= vs >> and other common operators before I can be productive. It probably doesn't help that I never actually speak to a human about these concepts so in my head it's always ">>=" and not "bind."

internet_points

I try to avoid >>= and >> (or *>) because I know it trips people up; do-notation is more than fine. The exception is when parsing with one of the parsecs where you get a lot of <* and *> usage and all the tutorials use those symbols.

But I like <|> , it feels very clear that it has a sort of "or" meaning.

youerbt

One exception for me about >>=, is instead of this:

thing <- getThing

case thing of

writing this:

getThing >>= \case

Not so much because it is less code, but fewer variables to name.

behnamoh

You can pipe into Elixir cases too, and the language I'm developing also allows for this and more.

The difference here seems to be that \case is a lambda?

tome

Yeah `>>= \case` is a really nice pattern! I use it a lot.

yodsanklai

> I try to avoid >>= and >> (or *>) because I know it trips people up; do-notation is more than fine

Interesting. Probably it's just me, but I first learned monads using >>= (in OCaml), so at the beginning I found the Haskell do notation more confusing (and indentation rules didn't help). >>= is just a function and I understand its signature well. On the other hand, "do" is a syntactic sugar that I sometimes had to "mentally desugar" in some cases.

youerbt

> It's almost never "we just don't have to care" when comparing to most other popular languages.

Struggling with Haskell type system is not an experience of somebody who has developed an intuition about Haskell type system. Granted, it is not a binary thing, you can have good intuition about some parts of it and struggle with others.

I think they way you put it is, while technically true, not fair. Those "most other" languages are very similar to one another. It is not C# achievement, that you don't struggle with its type system coming from Java.

This is like people struggling with Rust because of burrow checker, well, they have probably never programmed with burrow checker before.

SkiFire13

> burrow

FYI it's "borrow" (as in when someone lends something to you) not "burrow" (which is a tunnel/hole)

elbear

Starcraft player detected

agumonkey

i'm sure burroughs liked checker

ggm

Good intuition is a gift from god. For the rest of us, notational confusion abounds. Types are great. Syntax (not semantics) and notation can be a major bummer.

I think use makes master: the more you use it, the more mastery you will have and the better intuition will follow.

withinboredom

I struggled with the borrow checker because I’m smarter than it is, not because I haven’t worked with one before. Mainly I say “I’m smarter” because I’ve worked on big projects without it and never had any issues. Granted, I’ve only gotten in a fight with it once before giving up on the language, mainly because it forced me to refactor half the codebase to get it to shut up and I had forgotten why I was doing it in the first place.

maleldil

> I’m smarter than it is

Given how many important projects maintained by smart people have dealt with bugs that safe Rust makes impossible, I'm inclined to doubt that.

tinco

Did you rewrite the code base into C++ to avoid the borrow checker?

null

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elbear

Funny, but I remember the difference between `>>=` and `>>` even though I haven't written Haskell in a couple of years. `>>=` passes to the right the value coming from the left, while `>>` drops it.

To give an example, you use `>>=` after `readFile` to do something with the contents. You use `>>` after `putStrLn` since `putStrLn` doesn't return a meaningful value.

haskman

I gave a talk that goes more into what makes imperative programming better with Haskell compared to traditional imperative languages. https://speakerdeck.com/ajnsit/supercharged-imperative-progr...

In a nutshell, first class effects and built in set of patterns for composing them get rid of boilerplate code. Combine that with type safety and you can churn out relatively bug free code very fast.

zwnow

With the downside of 99% of all devs not understanding anything. Sure haskell may be a great language, but even greater languages are accessible.

seanparsons

I always maintain that this is just familiarity, Haskell is in truth quite a simple language. It's just that the way it works isn't similar to the languages most people have started with.

agumonkey

I believe there's a strange boundary around the idea of simple vs easy (to quote rich hickey) and I don't know how to call it.. (or if somebody named it before)

functional and logical languages are indeed very simple, small core, very general laws.. (logic, recursion, some types) but grokking this requires unplugging from a certain kind of reality.

Most people live in the land of tools, syntax and features .. they look paradoxically both simpler than sml/haskell so people are seduced by them, yet more complex at the same time (class systems are often large and full of exceptions) but that also makes it like they're learning something advanced, (and familiar, unlike greek single variables and categ-oids :).

layer8

People intuitively expect things to happen imperatively (and eagerly). Imperativeness is deeply ingrained in our daily experience, due to how we interact with the world. While gaining familiarity helps, I’m not convinced that having imperative code as the non-default case that needs to be marked specially in the code and necessitates higher-order types is good ergonomics for a general-purpose programming language.

liontwist

Familiarity is a part, but abstract reasoning is fundamentally harder than concrete.

Understanding the map signature in Haskell is more difficult than any C construct. Now do IO monad.

chongli

Maybe at its core, but Haskell in the wild is monstrously complex because of all the language extensions. Many different people use different sets of extensions so you have to learn them to understand what’s going on!

haskman

Accessibility is not an issue. It takes only a little bit of effort to get productive with a Haskell codebase. I think it's more of a mental block because the language is different from what one might be used to. What Haskell needs, and doesn't have, is a compelling reason for people to make that small effort (i.e. the killer usecase).

AnimalMuppet

"Relatively bug free code very fast" sounds like a killer use case to me.

So why hasn't it happened? Some possibilities:

1. People are just ignorant/unenlightened.

2. Haskell is too hard to use for most people. I think that different programmers think in different ways, and therefore find different languages to be "natural". To those whom Haskell fits, it really fits, and they have a hard time understanding why it isn't that way for everyone, so they wind up at 1. But for those who it doesn't fit, it's this brick wall that never makes sense. (Yes, this is about the same as 1, just seen from the other side. It says the problem is the language, not the people - the language really doesn't fit most people very well, and we can change languages easier than we can change people.)

3. Haskell isn't a good fit for many kinds of programming. The kind of programs where it fits, it's like a superpower. The kinds where it doesn't, though, it's like picking your nose with boxing gloves on. (Shout out to Michael Pavlinch, from whom I stole that phrase.)

What kinds of programs fit? "If you can think of your program like a pipe" is the best explanation I've seen - if data flows in, gets transformed, flows out. What kind of program doesn't fit? One with lots of persistent mutable state. Especially, one where the persistent mutable state is due to the problem, not just to the implementation.

Myself, I lean toward a combination of 2 and 3.

zwnow

I don't have a math background. Without a math background, you will have a bad time with Haskell.

BeetleB

> With the downside of 99% of all devs not understanding anything.

I would imagine that probably the majority of Haskell devs would understand it, which is all that matters.

99% of the population doesn't understand anything in Perl, either. That's not a mark against Perl.

null

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thdhhghgbhy

> first class effects

There's not really first class effects though, ultimately just IO.

sfvisser

They’re first class in the sense that they can be described, stored, computed, separated etc from pure functions. Fair to call them first class.

thdhhghgbhy

Koka has first class effects, but I think we have different interpretations of the statement above.

Could you please clarify what you mean by 'stored'?

tome

Effect systems like effectful and Bluefin absolutely provide first class effects, ultimately not too dissimilar to Koka.

thdhhghgbhy

Okay, might be definitional, but when I think of 'first class', I think of something baked in to the language. So in Haskell's case, in the Prelude I suppose.

amelius

When will we get the best of both worlds where the imperative parts of a Haskell program run at C++/Rust speeds?

lmm

We've had Scala for about 20 years. (Is the JVM quite C++/Rust speed? No. But it's close enough for any realistic use case)

null

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dismalaf

Probably never since Haskell is always copying and GC'ing data...

amelius

Well, you could implement (in Haskell) a separate heap for (all or some of the) imperative code.

tome

Thanks for sharing, I really liked that!

sfvisser

The generalized version of ‘traverse/mapM’ that doesn’t just work for lists, but any ‘Traversable’ type is absolutely amazing and is useful in so many cases.

‘traverse :: Applicative f => (a -> f b) -> t a -> f (t b)’

And you can derive it for free for your own datatypes!

The amount of code I’ve manually written in other languages to get a similar effect is painfully large.

tromp

The fully qualified type is

    traverse :: (Traversable t, Applicative f) => (a -> f b) -> t a -> f (t b)
and deriving it for your own types is as simple as

    data MyType ... = ... deriving (Traversable)

sfvisser

Correct! I simply copied the definition from the type class, but the context is important.

rrgok

Can you kindly make a real word example that is not usual Maybe or Either example, that uses user defined data type?

I understand how Applicative works, but I don’t know how to apply (pun intended) to my data types.

lmm

I had a generic report class that essentially fetched a bunch of database rows, did some stuff for each row, and then combined the results together into a report. (This was in Scala, I know Haskell doesn't have classes, but presumably similar situations can happen)

For one client, we needed to accumulate some extra statistics for each. For another, we needed to call their web API (so async I/O) to get some of the data used in the report. By making the generic superclass use a generic Applicative type, we could keep the report business logic clear and allow the client-specific subclasses to do these client-specific things and have them compose the right way.

Wanting custom applicative types is rarer than using a standard one, but it can be a good way to represent any kind of "secondary effect" or "secondary requirement" that your functions might have. E.g. "requires this kind of authorisation" or "must happen in a database transaction". But a lot of the time you can implement custom things using reader/writer/state, or free, rather than having to write a completely from-scratch applicative.

sfvisser

Note that deriving Traversable for you own datatypes mean changing the structure to map effect over, the `t` variable. Not the effect `f`, which is generic and the Monad/Applicative in this case.

Besides Maybe/Either `t` could represent anything, like container types Lists/Trees/Hashmaps etc, but also more complicated structures like syntax trees for programming languages or custom DSLs. Or (my favorite use case!) recursive command types for robot control. I'm doing this mostly in Rust, but borrow all the ideas from Haskell.

RobotToaster

Somewhat tangential, but the only software I know of that's written in Haskell is ImplicitCAD https://implicitcad.org/

epolanski

I like Haskell, but I think it suffers from the same issues preventing most lisps to gain any traction: every codebase is different and reinvents its own DSL or uses different extensions.

Lispers hailing macros and metaprogramming cannot understand that power is also the very thing that makes jumping from project to project difficult, I have no intention of relearning your cleverly designed DSL or new extensions.

There's a reason why Java or PHP have plenty of widely used killer software, while monocle-wielding lispers and haskellers have very little to show after many decades.

It's not FP being the issue, it's just that their power attracts crowds interested in code more than the features/business/product.

I don't blame them, I love Haskell and Racket but I think very few teams can scale and make the compromise worth it.

kreetx

The upside for haskell is that whenever you come to some new code, or return to your own old DSL-y code, the types are there as spikes in a cliff to help you move onward. With, e.g elisp, I always get a mild headache when I need to add some new feature to a codebase I myself wrote.

colordrops

Perl was like this, though it did have wide adoption at one point. But people got sick of having 20 ways to do the same thing so Python was born. Is there an equivalent in the FP world?

Locutus_

I've used Haskell several times for implementing isolated 'maths business logic units in commercial backend applications.

In one such system I built had the main (REST API exposing) backend implemented in Kotlin with a separate application in Haskell doing a complex set of maths driven business rules against GIS data to calculate area specific prices.

The amount of IO on the Haskell side was fairly minimum and abstracted away quite nicely.

Haskell allowed expressing all complexity in a way that was easy to audit and translate from business/data analyst requirements.

Would do again :-) But only with the correct amount isolation so you can lean into Haskell's strong sides.

hiAndrewQuinn

Everyone else is responding with FOSS, so I'll respond with some companies:

Co-Star, the astrology SaaS, is apparently written with a Haskell backend. I'd love to have seen the casting call for that.

I believe the Mercury bank also runs most of their backend stuff on Haskell. Functional languages in general are surprisingly common among financial investment firms.

Some of Target's stuff is written in Haskell. I think there was at least one big Facebook project that was written in Haskell, but they may have moved away from it by now. Awake Security does some Haskell stuff.

One thing which might be surprising is Haskell is apparently quite strong for general backend web dev.

_jackdk_

> Haskell is apparently quite strong for general backend web dev

Yep. Mostly because of the https://www.servant.dev/ framework (but see also IHP, Yesod, and other frameworks). Servant lets you declare your HTTP API at the type level, and then it will infer the correct types for your endpoint handlers. You can also extract OpenAPI specs from it, generate clients for Haskell or other languages, etc.

My current employer, Bellroy, uses Haskell for pretty much all new code and Servant for all new HTTP APIs. https://exploring-better-ways.bellroy.com/our-technology-sta... is an older post discussing the shift to Haskell. We've found Haskell code to be much more compact than the equivalent Ruby, and significantly more robust.

hiAndrewQuinn

Going from Ruby to Haskell is, itself, quite a good signal of quality for me. Start strong and end stronger. Sounds like you've got a good thing going!

colonial

Oh, hey, I purchased one of your leather phone cases recently. Big fan!

internet_points

I maintain Haskell code for five different customers, some large projects, some smaller, projects of varying ages up to over a decade. All the projects do "server backend" stuff, some web frontend too. I love how secure I feel making changes to things I haven't touched in a while.

astrange

> Co-Star, the astrology SaaS, is apparently written with a Haskell backend. I'd love to have seen the casting call for that.

They have a page about it: https://www.costarastrology.com/why-haskell/

It does one of the things I find most annoying about Haskell programmers, which is that they think the language is magic just because it has ADTs.

> HASKELL MAKES ILLEGAL STATES UNREPRESENTABLE.

That's not true!

It's especially not true for numeric programming, Haskell really doesn't provide good support for that. Basically only Ada and dependent-type languages do.

tome

It is most definitely true for numeric programming (and Haskell is _somewhat_ dependently typed). For example, look at this finite bit width concatenation operation:

https://hackage.haskell.org/package/clash-prelude-1.8.2/docs...

How it compares to Ada though, I could not say.

MaxGabriel

You’re correct that Mercury uses Haskell for its backend: https://serokell.io/blog/haskell-in-production-mercury

hiAndrewQuinn

How could I forget Serokell, too! An Estonian software development firm that uses Haskell and Nix as basic building blocks.

I think they were using Agda or something too for a while, but it appears I can't find what I'm thinking of on their site anymore. Really interesting guys if you're located in the Baltic states.

yehoshuapw

https://hledger.org/

hledger - a plain text accounting tool

AlgebraFox

https://simplex.chat/

Private messenger for desktop and mobile platforms. It's mostly written in Haskell except for UI.

internet_points

Also the server backend for the Wire messenger https://github.com/wireapp/wire-server

FabHK

Pity that Wire never took off. It combined all the advantages of messaging apps for a while (available on many platforms, e2ee, etc.).

Goes to show that success is not determined by technology.

exe34

Having a quick look through their repos, it looks like they don't use Haskell for the mobile platforms?

> cpp-for-mobile > Template for cross-platform mobile app with native UIs and C++ core

AlgebraFox

https://github.com/simplex-chat/simplex-chat/blob/stable/fla...

Their flake.nix indicates they use Haskell to generate cross compiled shared library for Android, iOS, Mac, Linux and Windows.

I am not expert in Nix but at high level I can see they are indeed using Haskell.

MaxRegret

Don't forget Pandoc!

f1shy

I had no idea it was Haskell. So much for what I heard “no practical use”. Pandoc seems like very real life practical Application for me.

tombert

I've said for awhile that Pandoc is one of the very few Haskell programs that isn't exclusively used by Haskell programmers.

There are plenty of interesting Haskell programs (e.g. Xmonad, Darcs), but a lot of people explicitly use them because they're Haskell.

Pandoc, on the other hand, is useful to pretty much anyone who has ever needed to convert documents. It's one of the first things I install on most computers.

sudahtigabulan

And Pandoc's author is not even a software professional. He's a philosophy professor. :^)

internet_points

https://tidalcycles.org/ – think ImplicitCAD but for live music performances?

also http://detexify.kirelabs.org/classify.html was surprisingly useful in university

cropcirclbureau

PostgREST and Hasura (before rewrite) are written in Haskell.

BoingBoomTschak

Am I the only one who never tried Haskell but who when reading discussion about it ends up thinking real-world (with GHC extensions) Haskell has way too much (sometimes historical) cruft? It really detracts me from it.

Vosporos

It's a thirty year-old language, it's bound to have cruft. However modern codebases tend to showcase a pretty efficient combination of language features, oftentimes optimised for productivity rather than research in lazy FP. Such codebases are https://github.com/flora-pm/flora-server or https://github.com/change-metrics/monocle

aranchelk

In practice it only detracts a little bit. You can enable GHC extensions project-wide and there are alternate standard libraries (preludes) that are more modern.

If you want a language that is very Haskell-like without the historical baggage or the laziness, PureScript is very good. It’s main compile target is JavaScript, so it’s built for different use cases.

asplake

Am I right in thinking that there are efforts to provide a better out-of-the-box experience, with some of that cruft dealt with for people who don't need the backwards compatibility? For myself, I found long prologues of extensions/options/whatever massively off-putting.

mrkeen

Sure, use

    {-# LANGUAGE GHC2024 #-}

asplake

Thanks. https://github.com/ghc-proposals/ghc-proposals/blob/master/p...

As I write, its links to ghc.gitlab.haskell.org are all broken.

kreetx

What cruft?

tasuki

The standard library is atrocious, mainly I believe for historical reasons:

- map only works on Lists (one needs fmap for functors)

- head throwing exceptions instead of returning Maybe

- dependent types bolted on later: they're much nicer in Idris

tome

> head throwing exceptions instead of returning Maybe

The choice is keep it is it is, or change it. Changing it would break vast amounts of existing code. Which option do you prefer?

kreetx

- map is easier on newcomers. Once you you understand functor, you'll remember to use fmap anyway. Also, I still use map for lists after 10+ years.

- I don't fully understand this, but do you mean that every `IO a` function would be better off being `IO (Maybe a)`?

- AFAIK, there are no dependent types in Haskell yet, but say that the type level programming you can do today is what you mean then you are already in quite advanced territory. Yeah, I guess it could be more polished.

simonmic

“atrocious” ? I don’t think that’s any Haskeller’s experience. We can point to a few things we’d like to be different for modern Haskell dev, which are slow to improve because of legacy etc, and a certain fragmentation across different packages, but relatively speaking, base and other core libs provide a wealth of high quality, well documented, principled utilities.

EE84M3i

Exceptions n+k patterns Lazy IO

mbwgh

> >> is an old name for >

I once had a hard to track down bug in some code making use of conduit[0], which is introduced using examples like `main = runConduit $ (yield 1 >> yield 2) .| mapM_C print`.

Dutifully replacing every occurrence of (>>) with (>), because it was more modern, suddenly changed the semantics somewhere, due to the fact that (>>) is defined with fixity `infixl 1 >>` and (>) as `infixl 4 >` - i.e. both are left-associated operators, but (*>) binds tighter than (>>) and some of the myriad of other operators you may encounter.

-- [0] - https://github.com/snoyberg/conduit

_0ffh

Maybe I'm not so bad for using "superfluous" braces quite often, although this is not specifically the reason why I do.

tome

This is a bit surprising. Why replace `>>` with `*>` "because it's more modern"? Can't you just stick with what's working? The former hasn't been deprecated.

mbwgh

You are absolutely correct and I was an idiot without a proper understanding of premature abstraction or unnecessary complexity.

If I were to start a new side-project using Haskell today (I probably won't), I would just stick to do-notation and even concrete types (instead of mtl-style or what have you) where possible.

708145_

It is definitely not procedural.

"This seems rather … procedural. Even though we get all the nice guarantees of working with side effectful functions in Haskell, the code itself reads like any other procedural language would. With Haskell, we get the best of both worlds."

Working with the IO monad is much more complex, especially if you want to use other monadic types inside that code.

tome

> Working with the IO monad is much more complex, especially if you want to use other monadic types inside that code.

Yes, mixing other monadic types with IO can be a challenge. One possible solution to that is not just not use other monadic types inside the code. Just use a general-purpose effect system instead. I recommend effectful or Bluefin (the latter my own project).

hackandthink

Haskell has strong monads, missed this in the article.

It makes Haskell even more procedural, you can use intermediate variables in do blocks.

http://blog.sigfpe.com/2023/08/what-does-it-mean-for-monad-t...

ay

Haskell dilettante here… The “IO a” vs “a” reminded me of async vs sync - where the first one returns a promise/future to be awaited on, rather than a result.

Is there any parallel there, or is it an entirely wrong perception I got ?

lucasoshiro

> Is there any parallel there

Of course. Promise is a monad, .then is more or less equivalent to the >>= operator and await makes it look more imperative-ish just like <- in Haskell.

Note that in JS you'll need to be inside an async function to use await, just like in Haskell you'll need to be inside the do notation to use <-. Otherwise, you'll need to play with .then just like you would need to play with >>= in Haskell.

About other languages, one way to achieve asynchronous behavior without having it implemented in the language is using ReactiveX (https://reactivex.io/). It's hard to understand at first, but it if you understand the IO Monad it becomes easy, as it's basically the same.

acjohnson55

Yes, except in a lot of languages, a Promise is the representation of the result of a computation that may already be happening, whereas an IO is a computation that will have data injected into it by some interpreter. But it's a very close comparison, in the sense that both represent contexts that future computation can be appended on. Also, in some languages, the Promise type is truly monadic.

moffers

There’s a parallel because Promises in a language like JavaScript are “monad-like”, so they’re similar to the IO Monad here. I am not a functional wizard so I’m sure that was not a fair comparison in some way, but it’s how I have thought of it. They’re both a representation of a side effect and require that effect be respected before you can get to the value inside it

svieira

Not so much a representation of a side effect (after all List is a Monad as is addition on integers no side effects anywhere in sight) as the reification of a particular category.

JavaScript's `Promise` is particularly interesting because it is a Monad over "all JS values which do not contain a method called `then` in their prototype chain" or as Dominic put it 12 years ago:

> Indeed, I like the way @medikoo phrases it. There's, practically speaking, nothing wrong with being a monad on the category of non-thenables.

https://github.com/promises-aplus/promises-spec/issues/101#i...

mppm

The way I think about effectful computation and IO in Haskell is as a kind of enforced metaprogramming. The actual language comprises a strongly typed meta-layer used to assemble an imperative program from opaque primitives. Like all powerful metaprogramming systems, this allows doing things you cannot easily do in a first-order imperative language. On the other hand, this makes all the 99% of simple stuff you don't have to even think about in an imperative language necessarily roundabout, and imposes a steep learning curve. Which contributes to the empirical fact that not many people are rushing to use Haskell, the superior imperative language, in real-world projects.

tome

> The way I think about effectful computation and IO in Haskell is as a kind of enforced metaprogramming

If you think of effectful computation in Haskell to be a sort of metaprogramming, then indeed it will seem very complex, absurdly complex actually.

If you think of it as just the same as programming in any other language, except functions that do effects are tagged with a type that indicates that, then I think things will appear much simpler.

I prefer thinking of it as the latter, and it's been very effective (pun half intended) for me.

fire_lake

In other languages we can do a poor man’s IO with a function like:

    () => console.log(“abc”)
Is this really so different from IO everywhere in Haskell?

mrkeen

When you express it has "Haskell has the IO monad" and "Haskell has the Maybe monad", it's no biggie because other languages have them. All Java Objects might or might not be there (so they all implement Maybe). And all Java methods might or might not do IO, so they all implement IO.

The real sell is: Haskell objects which are not Maybe are definitely there. Functions which are not IO will always give the same input for the same output.

corank

I think as long as the code sticks to the discipline of never actually doing I/O but only manipulating functions that perform them it would basically be doing the same thing as IO monads in Haskell.

So print(s) returns a function that when called prints s. Then there needs to be function that joins those functions, so print(a); print(b) evaluates to a function that once called prints out a and then b.

What makes Haskell special in my opinion is 1) it generalises this way of achieving "stateful" functions, 2) enforces such discipline for you and makes sure calling functions never produces side effects, and 3) some syntactic sugar (do, <-, etc) to make it easier to write this kind of code.

Also note that the above example only does output which would be the easier case. When it comes to code with input, there will suddenly be values which are unavailable until some side effects have been made, so the returned functions will also need to encode how those values are to be obtained and used, which complicates things further.

lucasoshiro

> Is this really so different from IO everywhere in Haskell?

It's a starting point. You'll have to somehow chain (e.g. you want to print "def" after "abc", how would you do that?). You'll also need to put a value into your IO, e.g. if you are inside that IO, all the computations will need to produce IO. If you solve those things, you'll have a Monad.

But, wait! You're in JS, right? You have IO Monads there, perhaps only don't know yet. They are the JS Promises! Look this:

// assuming that you have a sync input function, that receives a string from stdin and returns it

let input_str = new Promise((resolve, reject) => resolve(input());

let input_int = input_str.then(s => parseInt(s));

let square = input_int.then(n => n * n);

square.then(sq => console.log(sq));

If you want to proceed with your poor man's IO, you'll need to implement your "then". Going further, the equivalent in Haskell (not the best code, though) to that is:

main = result

  where input_str = getLine

        input_int = input_str >>= \s -> return (read s) :: IO Int

        square = input_int >>= \n -> return (n * n)

        result = square >>= \sq -> putStrLn (show sq)
Ok, but Haskell has a syntax for cleaning that, called do notation:

main = do

  input_str <- getLine

  let input_int = read input_str :: Int

  let square = input_int * input_int

  putStrLn (show square)
And JS? JS has also its syntax, using await. Just like Haskell that it only works inside the do notation, in JS it will only work inside async functions:

let input_str = await new Promise((resolve, reject) => resolve(input()));

let input_int = parseInt(input_str);

let square = input_int * input_int;

console.log(square);

tel

A function from a fixed input is a monad (called the “Reader” monad). If you constrain all IO to happen underneath that function then it will be deferred until you evaluate the result.

In those senses, these are the same. You can emulate the IO monad in this way.

Haskell provides guarantees that make this stronger. There is no way to perform IO-like side effects except via the IO monad. And no way to “evaluate” the IO monad except to declare it as your main entry point, compile, and hit play.

(Except unsafePerformIO, of course, the highly discouraged escape hatch).

These restrictions are actually what makes the use of the IO monad powerful. As you show, it’s easy to “add” it to a language, and also almost valueless. The value is in removing everything that’s not in the IO monad.

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tome

That IO is roughly the same. The point of Haskell is not to "have IO". It's to know that when something is _not_ in IO, it's pure. _That_ is what other languages don't have. (Although they could, as far as I know. It's a _restriction_ on exposed primitives, not a feature.)

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