Microsoft should be terrified of SteamOS
123 comments
·January 9, 2025lordfrito
pentagrama
> PC gaming is one of the few places left that Windows has any relevance
While it's true that Windows may face challenges in some areas, claiming it has become irrelevant outside of PC gaming feels like an exaggeration. Here are some recent statistics from Wikipedia [1] to put things into perspective:
Desktop/Laptop operating system browsing statistics
Windows 72.17%
macOS 15.42%
Unknown 6.1%
Linux (excluding ChromeOS) 4.03%
ChromeOS 2.27%
FreeBSD 0.01%
Other 0.01%
Desktop OS market share according to StatCounter as of February 2024. ChromeOS is also based on the Linux kernel.
[1] https://en.wikipedia.org/wiki/Usage_share_of_operating_syste...
cholantesh
Quite a lot of methodological caveats being noted in that section...a couple of questions I would ask are how much computing is done inside a browser now, making the platform irrelevant, and how much is done on a mobile device rather than a desktop. Anecdotally, I see a lot of them collecting dust in the houses of friends & family, and very little being done outside of Zoom and Chrome.
robertlagrant
I think this is a big leap. Organisations worldwide use Windows. Office 365 is not a good replacement for Office on-device, and I bet it will never be. I'm a big fan of this happening, but I don't think this is the nail in the coffin. It definitely is a nail, and I use Steam on Linux happily, but not the nail.
hbn
My mom was on the market for a PC upgrade. I so badly wanted to get her moved to a MacBook Air, but she's forced to use some niche accounting software made by Sage (I think specifically for the Canadian market even?) that only exists on Windows.
These situations are what keep everyone a hostage of Microsoft.
philistine
I can relate to your pain, in Canada the overwhelming majority of accountants use Sage 50, which has a burgeoning cloud version but still lives as Windows software.
I got an accountant instead of switching away from macOS. Made more sense.
JeanMarcS
I've got a Windows XP virtual machine on my Linux desktop computer exactly for a similar reason. I start it when needed and close it.
And of course it's not connected to Internet.
keyringlight
The other bit of speculation I've seen for long enough that I can't pin down when it started is if consumer windows is a large enough burden for maintenance, then what potential is there in minimizing that through virtualization, at least for the legacy compatibility. If they're making money through services, do they really care if the underlying OS is full-fat windows, a streamlined windows, or some other OS if they can support external projects doing what they need.
As far as gaming goes, I've wondered for a while how much of a burden it is to maintain directx, along with working with the hardware partners to add/maintain features when they want. With the console side there was some symbiosis, but with their current direction and recent xbox fortunes that also looks like an area they could reduce their ongoing spending to stay relevant.
lordfrito
Agreed... still a pretty big nail. A turning point.
The loss of gaming definitely marks the beginning of the end of Windows as a consumer OS. Windows future might be relegated to a platform to run Microsoft business apps and dev tools.
Considering Windows is the most anti-consumer mainstream OS out there -- if Windows becomes a "business OS" then I wonder what happens to all the telemetry and other anti-consumer stuff they've added over the years?
Seems like a fork in the road for Windows product planning.
robertlagrant
I would say - it's still not a loss. Not every game is available on Linux, at all, or if it is it's not very easy for a regular person, or if it is there might still be a better experience on Windows. It's amazing progress, but it's a long way off what you're describing.
internet101010
The Windows version of Excel has the add-ins necessary to connect to ERP systems and just more connectivity options in general. This alone will prevent most organizations from leaving Windows. Excel for Mac isn't great (find/replace is really annoying) and neither is LibreOffice Calc (formatting norms).
As for gaming, my desktop runs Cosmic OS and I have had no issues thanks to Steam/Proton. The only issues people have for the most part are related to online multiplayer games that require users to install rootkits in order to play.
rubslopes
> Excel for Mac isn't great (find/replace is really annoying)
And it's so slow. Excel is the only sluggish app of my Macbook.
Frost1x
I haven’t tried Wine lately but I will say many applications I’ve used over the years in business environments businesses to some degree depended on for some function did not run in Wine very well and almost always required a Windows machine.
I can think of at least 3 applications in my current environment where Wine almost certainly wouldn’t work and we either get Windows machines or spin up VMs for those applications that aren’t just legacy, they’re in active development.
Some industries build application specifically assuming the client will run them on Windows. The world hasn’t entirely moved to SaaS and until that happens, having local native environments for certain applications will still be needed, albeit for a friction of total use cases across most businesses, but still some fraction will remain for awhile. I look forward to the day that fraction is 0.
user_7832
As much as I’d love to not just use but daily Linux, unfortunately it’s nowhere close to Windows (and presumably MacOS) in user friendliness. Good design is discoverable. A CLI unless well designed is not, a GUI with only buttons is (as you can keep clicking and navigating).
I’m not saying all this to voice my personal issues with Linux (lots have already spoken about it). I’m saying this because I seriously doubt the general public would be able to use Linux as easily as windows unless they only use chrome all day long (which, to be fair, is a lot of people). When it’s easier to root an android phone than understand which version of files Fedora uses to edit the GRUB menu, it’s disappointing if you were rooting for Fedora, pun partially intended.
CrispyKerosene
I dunno, Linux does what i tell it to do, where as i have to constantly fight Windows for really simple UI things that should be a given.
For example, my windows explorer keeps opening at some where location and shape, no amount of tinkering under the hood has successfully made it open full screen all the time. Ubuntu on the other hand just keeps it at what ever i set it at, because of course it does.
Little things like that are the only reason i switched the linux as a daily driver.
I keep the windows partition active because there is no linux alternative for photoshop and lightroom.
yjftsjthsd-h
Okay, maybe, but modern Linux doesn't need CLI any more than NT does. Install Ubuntu or Fedora, click the buttons, be happy.
crespire
> Good design is discoverable.
I would argue that Windows design lineage here has conditioned us to accept what Microsoft gives us. Do you really think Windows has good design? There are three control panels in W11 for god's sake.
I really think what you're getting at here is "familiar design is discoverable" - for a majority of users, the familiarity with Windows design is indeed a major driving factor. It's why Linux is scary, because it's unfamiliar. You can get a lot done on Linux desktop these days via GUI on the major distributions, terminal not required. Much like Windows.
The boot experience is not as polished, and I think the pre-OS environment that Micorsoft has built up around Windows is excellent unlike *nix which is dealing with ramfs and GRUB, etc.
hxii
If screwing around with Proton and the different versions of it weren’t a thing, I’d move away from Windows like ten times by now. Well, that, and I’m not entirely sure how supported or unsupported VR (Meta specifically) is on Linux.
kettleballroll
> I'm a power user that games... so Windows it is. For now. The moment I don't need Windows to game, and Wine can run all my legacy apps, then I'm jumping ship to Linux.
As a power user that games on Linux, and has been for a decade -- what's stopping you right now? Which apps specifically tie you to Windows?
lordfrito
Great question -- I run Microsoft Money -- it's managed my finances since 1995 -- I've got 30 years of financial transaction history in there I don't want to bail on. Sure it's old but it's always got the job done, I have no complaints other than it can no longer update stock prices from the internet. It's actually my most critical app to me, much more than gaming.
Last time I ran Wine it wasn't up to the task, graphical glitches etc. My financial package is too critical to me to live with downtime. I thought about trying to import to Quicken etc but all of the mainstream financial apps have become online subscription services -- that seems like a downgrade to me. Open to any suggestions here.
So, for the time being I'm still running windows. Until recently it hasn't been much of a problem for me. But with each upgrade Windows is becoming more and more of a thorn in my side. With Windows 11 being force fed to us it seems I'm going to be forced to migrate to Linux this year. Not looking forward to the transition of my daily workflow. I just want to run my apps, not play with a new OS. The pain is real.
Any suggestions on what Linux distro I'll have the easiest time migrating to?
qwelias
get a cheap laptop, move your windows dependencies onto it, keep it isolated
then your main machine can be moved to Linux
i personally just have an old ssd with windows installed on it just in case, always can boot from it if I need to (just don't like dealing with VMs)
samiv
Sorry but no,
Linux simply isn't ready. Not now, not ever. The year of the "Linux desktop" is always 10 years from now. This is the way it has been the past decades and this is the way it will be because the process (bazaar) can't produce anything better.
I'm a long time Linux user. Been using Linux since Red Hat 7.2, Red Hat, Slackware, Ubuntu and now ArchLinux. Have tried KDE, Gnome, XFCE, Fluxbox and various window managers and environments and the thing is: Linux is always broken somewhere.
Graphics glitches, audio glitches, kernel hangs, suspend/resume being broken etc. Yeah and you can claim "it's not the developers fault when they have no specs". Maybe, but that's just the blame game and doesn't change the fact that it's barely beyond alpha quality after +30 years in development.
Every upgrade that fixes something breaks something else.
This produces a feedback loop where problems like these keep the (desktop) Linux in the marginal users group which means it isn't really a viable target product for developers (talking about drivers etc) which means that it's in the marginal group.
You really need at minimum a stable driver ecosystem with stable driver ABIs but Linus refuses to have that. I understand his reasoning and the benefits but one must ask, has it succeeded in producing a viable operating system that is robust and that works and can support various devices including proper graphics? Is this really the best strategy?
Building a product is HARD and BORING work that has a long tail. When you're "90% done you still need to take care of the other 90%".
Taking a hobbyist weekend project and turning it into a PRODUCT means spending long boring nights fixing those sharp edges and fixing bugs and looking for issues etc. This is work that very few people do in the open source world (due to lack of skills or motivation or whatever), but without this grind the product isn't a product yet but just an alpha demo.
Just have a look at the Wayland debacle and all the various implementations. Everything is "alpha this" "alpha that".
</rant>
jitl
I agree for arbitrary hardware that’s out there, but SteamOS + Steam Deck are well tested and fit together tightly, and they “just work” to a much greater degree than Windows + ${equivalent hardware}.
> Taking a hobbyist weekend project and turning it into a PRODUCT means spending long boring nights fixing those sharp edges and fixing bugs and looking for issues etc. This is work that very few people do in the open source world (due to lack of skills or motivation or whatever), but without this grind the product isn't a product yet but just an alpha demo.
Valve does this work for Steam Deck, and the ripple effect of their product has improved all distros’ ability to run Windows programs. If they continue to gain market share I could see more of their hard work in areas like audio, Bluetooth, or power management trickling down to general desktop Linux too.
They probably won’t contribute much in the way of desktop productivity software, though much of KDE or Gnome’s core apps have been of acceptable quality for years.
samiv
But the parent was talking about Linux as a generic platform to drive people's computing needs.
yjftsjthsd-h
> You really need at minimum a stable driver ecosystem with stable driver ABIs but Linus refuses to have that. I understand his reasoning and the benefits but one must ask, has it succeeded in producing a viable operating system that is robust and that works and can support various devices including proper graphics? Is this really the best strategy?
No, it clearly doesn't need a stable driver ABI. Yes, it works very well. Even nvidia works these days.
> Taking a hobbyist weekend project and turning it into a PRODUCT means spending long boring nights fixing those sharp edges and fixing bugs and looking for issues etc. This is work that very few people do in the open source world (due to lack of skills or motivation or whatever), but without this grind the product isn't a product yet but just an alpha demo.
You... understand that Linux hasn't been a "hobbyist weekend project" for like 30 years, right? It's mostly developed by big companies and has been for a long time.
mariusor
I think you're talking about generic Linux distributions without a corporate backed concerted and invested effort into it succeeding.
A Linux based Steam console OS is a very different beast, and it's less about "the year of the Linux desktop", and more about "the year/decade of the Steam based console". And my assumption is that the underlying OS is probably meaningless despite the amount of effort Valve devs have put into Steam OS, Proton, and all the other intermediary pieces. If the Linux desktop gets better in the process it's probably a happy coincidence, but I doubt it very much that is an actual KPI for anyone at Valve.
herpdyderp
> It’s possible… the Steam Deck is now the most popular gaming PC in the world.
This is completely absurd. If you look at Steam’s own hardware survey Windows still has 96% user share.
https://store.steampowered.com/hwsurvey/Steam-Hardware-Softw...
cube2222
You literally skipped the part of the sentence making it not absurd - "in terms of single-device volume".
paxys
And you skipped the "we don't actually know because Valve hasn't released any numbers" part. Basically they pulled the claim out of their ass.
hbn
Is there any possible second contender even? In terms of single-device gaming PCs it seems like it's cornered the market. Everything else is random gaming PCs made for moms to buy for their 9-year-olds which no one could name, people making their own PCs from parts, unnamed prebuilts (again, made from off-the-shelf parts), and the Steam Deck's competition which are obviously playing catchup. Steam Deck is probably the closest that market has to an "iPhone."
addandsubtract
I'm still holding out for PC2 to come out.
yjftsjthsd-h
I understand the joke, but I gotta point out that that's exactly what the PS/2 ( https://en.wikipedia.org/wiki/IBM_PS/2 ) was. And it failed because it was an attempt to claw back the ecosystem from open/commodity systems into a proprietary alternative, which is... a nice outcome to bear in mind, IMO.
Refusing23
windows isnt a 'gaming pc' though
youre mixing up a computer (brand) with the OS that runs it
How many of the 96% windows PC's are 'alienware'?
how many are 'Acer' of some sort, and so on?
thats what the article is trying to say.
its not saying windows isnt the most widely used OS for gaming devices.
n144q
No, the premise is wrong.
> That could threaten Microsoft's hold on PC gaming
Sure. But so what. PC gaming is a very small market that Microsoft don't actually care much about. Well, they have a Windows store that sells games, a Windows xbox app and PC game pass, and they put a bit of effort here and there, but not really. Microsoft doesn't really care about your Windows license key either. They could have made pirating much harder, but the fact that you can find Windows activator on their own GitHub says that Microsoft thinks it's a waste of time to do anything about it.
(In fact, Windows license is free on handheld gaming devices. So Microsoft doesn't earn any money anyway. https://windowsreport.com/windows-10-9-remains-free-oems-ann...)
Most of Windows installations come from OEM and enterprises. Everything else is a marginal error. They also can't sell (much) more licenses just as they want, because pretty much it's tied to PC sales that's more about whether people are buying devices.
Which is why they are stuffing ads everywhere in Windows. It sucks for users, but is a good (short sighted) business strategy -- you can only earn so much money from license, but you can earn infinite money from ads.
Seems hard for people to understand this.
mariusor
> PC gaming is a very small market... and PC game pass
I think you're very much wrong. The game pass market is said to have ~30 million users. Having them be able to play on PC is probably quite important as not everyone can afford an extra Xbox if they already have a computer.
n144q
Your argument is not very convincing unless you can show numbers of people who have an Game Pass Ultimate subscription and use it for PC gaming.
> not everyone can afford an extra Xbox if they already have a computer
Gaming PCs are much, much more expensive than consoles at same performance. Most people have consoles and no gaming PC. In markets where that's not the case (e.g. China), game pass and Xbox in general happen to be also less relevant -- if they get a console, they'll get a PS5.
kcb
Every teen wants a gaming PC because all their favorite streamers and YouTubers play on PC. It's not 2010 anymore. Walk into any big box store and there's pre built gaming PCs of various price bracket. Even Costco has like 5 different models right near the entrance.
You've literally provided the evidence that Microsoft cares about PC gaming in your original post.
mariusor
[flagged]
sho_hn
Anecdotally, the number of people I know who bought a Steam Deck and ended up using it as a docked desktop replacement is now in the upper single digits. All of them are in IT or IT-adjacent, but were not desktop Linux users before, either at work or at home.
ttoinou
Knowing 9 person doing that would be a lot, right ? Or was it double digits before ?
internet101010
For me it is about having the option to sit at my desk or on the couch with a controller. Saves are synced, there is no an annual subscription, and I don't have a full PC next to my TV. It just sits on a shelf next to the Switch that hasn't been touched in years.
foolswisdom
It doesn't seem like this challenges anything but the market for gaming devices (not general purpose PCs). Is that correct? And if so, is the title ("terrified") a little overblown?
Almondsetat
Unfortunately, the potential popularity of Linux is closely tied fo gaming and to some professional and creative software suites.
If SteamOS devices become popular enough, Linux for gaming becomes popular enough, therefore more games will be made for Linux and more people will finally find a way to abandon Windows forever.
ryao
The majority of PC users do not use either.
Almondsetat
So let's say someone made a complete Windows clone that only ran Linux software. By your reply it would seem that the majority of PC users could have their OS swapped overnight and feel absolutely zero difference, right?
Deukhoofd
I keep wondering what the market for general purpose devices actually entails nowadays. We see more and more applications move to the web, which means your OS doesn't actually lock users in. The only things for which your OS really matters nowadays that I can think of are games, some productivity tooling like Adobe stuff, and legacy enterprise software.
The compatibility stack Steam has set up to run games also allows stuff like Photoshop to run, so that's also becoming less and less of a reason to remain on Windows.
carlosjobim
The market for general purpose computing is Mac. Native apps are still superior to any web based solution and there's a healthy market of consumers who prefer paying for a better computing experience. You basically have three main categories of computer users today:
1. Corporate users on Windows, because the computer salesman bribed the person responsible for purchases at corporate to buy PCs with Windows. These users don't want to even touch a computer when they're not at work. Rather they'll use their phones or maybe an iPad for personal computing.
2. Gamers on Windows, because they didn't want to buy a gaming console (such as the Steam Deck).
3. Mac users. You see them everywhere in coffee shops. They're usually self employed or working remotely.
The other category of users are so small as to be marginal.
You write that you can only think of games, some productivity software and legacy enterprise software as the reason for why your OS would matter. That sounds like you're a Linux user? Linux users have been starved of having quality software for so long, that they've grown accustomed to using web services, even though these are second rate. Anybody else I've met wants to use native apps.
In my perspective, it doesn't make sense that somebody would use a web application for things such as e-mail or calendars or RSS. Why torture yourself with a bad experience, when you can use state of the art native apps for almost anything on MacOS?
foolswisdom
> You write that you can only think of games, some productivity software and legacy enterprise software as the reason for why your OS would matter. That sounds like you're a Linux user?
Or a windows user. Like myself as well.
Kuraj
It appears so.
Steam OS, at least in the form that exists on my Deck, is not suitable for general purpose. True, it has a desktop environment, but it's "jailed" - of course with an option to jail break it, but anything you do outside of the user space is subject to being wiped the next time you get an OTA update.
Then again, OTA updates are necessarily only a thing on the Deck and I suppose this wouldn't be a problem on the Steam OS distribution available for installing on other hardware.
rollcat
> [...] anything you do outside of the user space is subject to being wiped the next time you get an OTA update.
You mean outside of /home? This is actually excellent. Rock solid base OS that can be A/B booted, deliver extra apps via Flatpak/AppImage - this is close to what macOS achieved, minus all the crap Apple has been pulling recently. I'm tempted.
NekkoDroid
> You mean outside of /home?
More precisely it would be /home and /var. Persistant changes can in theory also be done with systemd-sysext, but it isn't exactly the most user friendly thing currenty.
https://blogs.igalia.com/berto/2022/09/13/adding-software-to...
LinuxBender
Jailed might be OK for the general audience vs technical people but does it come with a package manager that lets you install things such as OpenSSH, assorted open source VPN daemons, email clients, etc... or do such things have to be shimmed in or run from /home or break OS updates? Or do such things have to be purchased or installed through an app store like on cell phones? If so it may still be usable. I rebooted a telco mainframe switch using Telnet from a Nokia 9000 back in the day whilst on call.
marcodiego
The "desktop" (which includes laptops and enterprise desktop) is the last remaining bastion of windows. Servers, database, cloud computing, AI, supercomputers, tablets, smart phones, TV's... all that was taken by Linux. Every small dent on the desktop should be a cause of concern.
There is a reason azure is their cash cow nowadays.
andyjohnson0
Seems more like a competitor to the Nintendo Switch than to anything that would run Windows.
disgruntledphd2
The question is how much consumer PC purchases are predominantly for gaming, and what the longer-term implications of a slow shift away from Windows in the consumer market are.
r1chardnl
I tried to switch to Linux a few times over a couple of years but had a hard time switching from Windows to Linux until I found a replacement for Visual Studio (non-VSCode), which I replaced with VSCode on Linux. Aside from a few games that wouldn't work for any reason (Kernel level anticheat, WINE bugs, manually setting export env variables) it's been great. Being a tinkerer/developer I wonder whether this made it harder or easier to switch, you have more knowledge of how to fix things but the same amount of time as everyone else and if you don't depend on specific programs / workflow like using a browser you may be able make the jump to Linux easier.
abhinavk
It's a very interesting observation. IMO people who just use want to use their computer for browser and email stuff are the easiest to migrate to Linux.
moffkalast
People who just use want to use their computer for browser and email stuff don't need a pc, they need a smartphone dock for a display and keyboard.
jbosh
The funny thing with wine is that as the market grows for Linux, more and more bugs will be fixed. I could see a tipping point where even the elusive Adobe Creative Cloud runs on Linux.
bpoyner
I bought my wife a Steam Deck and she loves it, her biggest complaint is that it's a bit too big for women's hands. She isn't highly technical but I haven't had to provide much in the way of assistance, it largely just works.
Kuraj
The Steam Deck is HUGE. I thought my Nintendo Switch was big until I got it, but it appears so tiny now in comparison.
selykg
I don’t mind the size but it does make it prohibitively more difficult to travel with compared to the Switch (slightly) but especially so compared to old handhelds like the DS and Vita.
I generally keep my Steam Deck at home and play from the couch. It’s awesome to be able to pick it up, play a game for 15 minutes, hit the power button to suspend. Come back later and pickup where I left off. The Switch does this as well but the Steam Deck supports games more my genre and style so it gets more use.
ropejumper
It's a bit big for my hands as well, but the huge touch screen is amazing for programs like sunvox so I don't even mind.
I think it's hard to genuinely appreciate how big the thing is until you hold it. Today I realized it's exactly the same size as my keyboard. And almost as wide as a 12-inch macbook.
herpdyderp
The size opinion varies dramatically by person, apparently, because everyone I’ve personally talked to (including women) prefers the Steam Deck’s larger size over the Switch. (The Switch is so tiny!)
paxys
I read all the same articles word for word in 2013 when SteamOS first launched. Yes more games are playable on Linux today because of Proton, but everything else is still a mess. You still can't stream video >720p from any major streaming service, for example. I don't see people rushing to put SteamOS on their PCs or entertainment centers while these basic gaps still exist.
baobun
> You still can't stream video >720p from any major streaming service, for example
Say what? I'm playing 1080p fine. Sounds like you could be bit by drm ("that's not a bug, it's a feature"). If so the issue lies with your streaming service - some withhold bitrates unless they detect a "trusted" browser and OS (ie you'd have to fake Edge on Windows User-Agent at least).
LinAGKar
You can, though the supported combinations of browsers and operating systems depends on the service. Netflix will do 1080p on Linux, but only in Opera for whatever reason. Other browsers, even other Chromium-based, are limited to 720p.
redserk
I think there's a few things to consider though:
1. Not all gamers use the features that may be annoying to use on Linux. Anecdotally, only a handful of friends use streaming and most of the time it's to play party games.
2. I think you're understating the impact of the growth of game playability now versus 2013. While the Wine developers deserve unbound praise for their impressive work, I would not say Wine in 2013 was truly viable for gaming. There were wikis with compatibility information but it was a mixed bag. Sometimes newer versions would break what was already working and it's unreasonable to expect volunteers to test every game on every version of Wine. Sometimes you had to copy DLLs from a Windows box and do all sorts of kludges to get things working.
3. Steam puts compatibilty information right next to the game before you buy. It sounds like you can request a refund if it won't run. To me, this gives a lot more confidence in Valve's vision as they're putting their money where their mouth is.
4. Most importantly, the Steam Deck now exists as something you can hold in your hands to see the viability of certain games on SteamOS. Many gamers have heard of the Steam Deck or even know someone who owns one. In 2013 there could be all sorts of hardware compatibility reasons why SteamOS wouldn't work or wouldn't be viable. It was too easy to dismiss before you'd even start touching a game. Now? The Steam Deck standardized the hardware side of the equation so the feasibility conversation starts with game compatibility.
ChrisMarshallNY
If Valve went for the corporate market, then, maybe, yes, but I think MSFT has always made most of its OS money on corporate stuff (home users often use Windows, because that's what they work with).
Gaming isn't really a thing, with corporate use.
I use a Mac. Macs are some of the worst gaming platforms on Earth. If I'm lucky enough to get an AAA game, it's seven years behind its PC version, and a huge bug farm.
SteamOS might actually get me to consider a console, but gaming hasn't ever really been a priority for me (obv.).
iterance
You're right in the short term, but in the long term (decade+), the home and corporate markets are symbiotic. People buy for the office the tools they expect employees to be comfortable and familiar with. It's not the only factor in consideration, but it's a significant one. Any meaningful erosion in employees' understanding of how to use Windows, in the long term (definitely not the short term), poses a threat.
Microsoft has a very long time to respond, tho, and that assumes Valve even prioritizes a general use OS. This problem is not urgent, if it is real at all.
samiv
How come this topic dropped off the main page in a flash? One second it was there and then literally a few seconds later it had disappeared... just wondering..
bluetrolliage
I’m curious how much msft makes in windows from gamers vs actual game sales. They seem to be hedging their bets hard on cloud gaming and actual game sales for Xbox.
Cumpiler69
I assume selling Windows to consumers at the retail price is a loss maker to Microsoft and they make up for it via the ads and product monetization or subsidized from enterprise subscriptions.
Looking at the data, in 1995 Microsoft charge consumers $210 for a retail copy of Windows 95. That's $434 in today's money adjusted for inflation. Windows XP Home retailed for $200 at launch, which is $356 in today's money. Meanwhile Windows 11 Home today retails for significantly cheaper at $140 for a product that's hugely more complex than Win 95 or Win XP were, while requiring way more staff and dev effort to build and support.
The finances just don't work out for me to see how the sale of a Windows 11 copy alone for $140 could make a profit at price given the 10 year lifecycle dev and support of a major Windows version.
I would guess a copy of Windows today would have to be sold for probably $500+ in order to be remotely profitable for Microsoft without ads or promotions, which no consumer would ever pay so I assume Microsoft is subsidizing it with ads/data collection or even taking a loss just to keep the retail price low to avoid loosing market share to Linux.
madeofpalk
Does Microsoft make money from consumer gaming OS sales? Is there an onroad from that market to others -does there enterprise sales rely on gamers getting jobs and demanding microsoft? I think the author vastly overestimates how much of a market this actually is.
SmallDeadGuy
I think they make a bunch of money having Windows being the default installed OS on prebuilt PCs and laptops. Gaming PCs and laptops are a pretty large market included in that. There's a chance vendors/builders might start to sell cheaper options which don't include Windows installed, savings for both them and the customers.
Will have to see if that actually happens though, even as a power user myself there are still a bunch of pain points with SteamOS/steam deck that are harder to deal with than similar issues in Windows.
Sayrus
You don't always make money because you sell to a specific customer. Sometimes it's about support and network effect. Devices (Scanners, Printers, ...) are compatible with Windows and sometimes only Windows because that's what people use, NVIDIA drivers used to be Windows only because that's where customers were. Does Microsoft make money from these sales? No. Do they make money from having an ecosystem that everyone is supporting? Most definitely.
rabf
Nvidia has had support for linux since 1999!
brokencode
They make money from lots of random stuff that they advertise in Windows.
The Edge browser for instance, which pushes Bing.
Also, office applications like Word, OneNote, and OneDrive.
They’ve got an app store as well, which is not much used, though probably does bring them some money.
I think they show ads by default in the start menu. Pretty sure it even comes with certain third party applications, like Netflix, which they are no doubt paid for.
PC gaming is one of the few places left that Windows has any relevance, without that there very few reasons to continue running Windows.
Sales volumes for general purpose PCs (used by people other than gaming and developers) have been declining for years.
If you don't need Windows to game... and you don't need Windows to run office anymore (office 365).. then the only real reason to run windows would be to run VisualStudio and other legacy dev tools?
Linux is looking more and more attractive to the power user base.
I'm a power user that games... so Windows it is. For now. The moment I don't need Windows to game, and Wine can run all my legacy apps, then I'm jumping ship to Linux.
Consumers have moved on and all that's left in terms of volume are businesses that need a stock general purpose desktop -- legacy lives on for a while but not forever.
This might be the beginning of the end for Windows -- I'm speaking in terms of product lifecycle.